Wisdom Penalty
First Post
DaveMage said:I wonder what that list would look like without WotC staffers and their family members listed...
But, yeah, the playtesting only a subset of the rules for many means that the *real* playtesting starts June 6.
We'll know by GenCon basically what works and what doesn't, and by Gen Con 2009 if the game has sustainability.
Not to pick on Dave, who's a big boy, but that type of post is probably very indicative of the unfortunate twists and turns any discussion - positive or negative - turns toward on the 'net. I don't think we're only dealing with the trials and tribulations of 4E and its components; we're dealing with the Way Things Are on internet messageboards.
In case I need to spell it out - if you have a negative outlook toward something, you will find a way to post negatively.
To dissect the quoted post:
1) First, we show some cleverness by implying - without actually implying, mind you - that the list of playtesters is bloated with friendly voices. Ahem. Let me present Exhibit A:
DaveMage said:I wonder what that list would look like without WotC staffers and their family members listed...
2) Now that we've got our gander up, we can push forward to undermine the entire process and suggest, in a roundabout way, no meaningful playtesting was done. Exhibit B:
But, yeah, the playtesting only a subset of the rules for many means that the *real* playtesting starts June 6.
3) Aha! Now we have those evil 4on's and designers on the ropes. Let's go for the kill. Switch from playtesting to the game itself, and suggest its "sustainability" is questionable. Exhibit C.
We'll know by GenCon basically what works and what doesn't, and by Gen Con 2009 if the game has sustainability.
Actually...that third quote is probably fair, and I can see the sense in that.
Um, anyway, this whole process (the intro of a new edition) has really soured me on the gaming public. We are a very, very bitter group of egoists. We have a sense of entitlement that borders on megalomania. Because we are smarter than the non-gaming populace (or so we would believe), we can be very clever and witty (in our own minds) with how we hurl invectives and cast dispersions. Sweetmotherofpearl, can't we ever be positive about something?
The bottom line remains unchanged - despite how fanciful and slick our insults: We tend to target others with our negativity, and at some level - whether those victims will admit it or not - it probably hurts.
And that just stinks.
Wis