DonTadow
First Post
Look ati t like a blank slate.Don't confuse similar roles with similar mechanics. For example, though a Bard may seem like a rogue or wizard in many aspects, I think that the method of performance is distinctly different in how it works. And I've never seen a game where a low level Fighter can decide to just give up weapons and armor and play like a Monk without getting himself killed.
The reason people like the different classes is because they are so distinct. If they were just true hybrids like you suggest, I think you would see a lot less interest in them.
Class is simply which tree you start in. then the branches happen.
Say you start off as rogue, and the rogue has a progression chart. The structure of the class is the same for all subclasses. The class determines if you can or can't use magic, your basic bonuses to skills, and maybe an ability that grows every level.
Then you choose your subclass, thief, bard, etc. This is where your every level abilities come from or you choose abilities from all the subclasses, mixing and matching as you choose to make your perfect bard or thief or rogue.
You can multiclass but it costs more to get abilities from other trees.