So products with setting material and cool inspiration are bad for the industry. Hard to wrap my head around that.
We know that putting a product in a specific setting, in the past, meant decreased sales. Erik Mona talked about any Dungeon or Dragon issue that was setting specific basically sold about half as well as a generic magazine.
Why would it be surprising that lots of setting books would be a bad idea? Paizo’s primary product is adventure paths with linked in lore. Ten or more years now of material for a single setting. It’s not like they have multiple settings.
WotC doing the same thing.
I want stuff I can use right now. I don’t buy books for “inspiration”. I buy books so I don’t have to do the grunt work running a game. For me, I’ve never bought setting books. They’re a fun read I suppose, but they’re largely not much use at the table.
Heck the last setting book I bought was Primeval Thule and that’s about ten years ago.
Nope. For me, give me AP’s or smaller modules and the odd monster book and I’m pretty content.