A Call to Arms (OOC) (Recruiting)


log in or register to remove this ad

Oops again

Ok, I've only had rice'n'ramen for the last three days so I think my brain is starting to shut-down...

I forgot to mention that you have to up all prices in Gorsend by 50%. Such is the cost of war...
 

Several things:

- M'faro updated.
- I really like the website of the adventure.
- I have FtA boxed set if anyone want some part scanned.
 

50% !? Rice'n'ramen !?!?

Lol, so long as Grenier has 10gp left form the 250 I'll stay with the list I put in the IC thread. Though if not I'll take off the scroll of charm person.
 


The Bor character is available, yes. Anyone who wants to join can either take him as is or modify him a little (as long as he still retains the general look and feel presented thus far) or, can take an entirely new character.
 

Variant Rule: Sharpening blades.

Asking for maps of Horned Lands, Lands of Iuz, Critwall and Doraaka, arouses suspicion: make it an encounter.

I'm thinking of using a rule I made up ages ago (for 2nd ed) that made sharpening blades and carrying whetstones worthwhile.

Basically, every time you go into combat, your blade (piercing and slashing) gets dulled. This is represented by a maximum -1 penalty to damage that is gained after any combat. If you spend an hour sharpening the blade, which requires a whetstone and some oil, at the end of the hour you make a Craft (metalworking/weaponsmithing) roll against a DC of 17. Success negates the penalty. A further hour spent sharpening gives the blade a fine edge that increases the damage dealt on the first successful blow by +1 and negates any penalty that would be gained after that combat.

It means a little bit of book-keeping and something extra to remember, but it's a nice, quirky little thing that enhances the game, I think.

The reason the DC is relatively high is that if you've ever tried sharpening a blade (as in a proper steel blade, not you're funky fake ones), you'll know that succeeding isn't easy and takes either time, luck or skill. I figure with the Take 10 rule, most people who care should be able to get it easy enough and those who don't can always take a good stab (pun intended) at it :)
 

OOC and Character Actions

Hmm... ok, two things, first, this is the OOC thread so any major OOC stuff to be discussed can be discussed in here.

Secondly... as you know, I'm on a learning curve and one thing I've discovered is that I have to wait for people to be clear before continuing. Now, I'm not picking on you, John, just using your actions with Clete as an example. Instead of saying, "I want to go and do this sometime later," could you all say instead, "I'm doing this, this, and this now." Be definitive so that I can make judgements over whether or not to continue. For instance, with Clete's gather info deal, in the sentence it indicated that he was in a discussion and waiting for a response from others whereas in OOC it was as if he was going right then and there. So I couldn't be sure what was happening. If John had said, "I'm going and doing this right now," then I would've responded, however since I was unsure, I'm still waiting for confirmation of his actions.

Like I said, not a gripe just me learning and trying to figure out the best way to move forward.
 

The calculations I made based on the map are wrong since 1 hex is not 20 miles in the Darlene maps that are in FtA boxed set.
 

Yeah I think I muddled things up a bit with my going to the inn and walking the streets for items post... So how about I edit it and we just be at the inn if we've found one or walking the streets looking for one if we haven't.
 

Remove ads

Top