kitcik
Adventurer
That type of monk has a track history of being banned.
By who? the wizards and druids who don't want them sucking down XP with no benefit?
That type of monk has a track history of being banned.
Actually, I did. There were a few 1's thrown in the rolls (a total of ten, to be precise, a number of them were back-to back), but we used the rule of re-rolling ones. I would have had to re-roll the character if I hadn't have done my rolling in front of the DM and all the party players at the same time. And, no, my dice aren't loaded. I've gotten enough mediocre rolls to prove that to my party before. I was just really, really lucky.You rolled this? Using what system? Surely, you didn't roll 4d6, drop lowest, to end up with THESE stats.
Actually, I did. There were a few 1's thrown in the rolls (a total of ten, to be precise, a number of them were back-to back), but we used the rule of re-rolling ones.
And, no, my dice aren't loaded. I've gotten enough mediocre rolls to prove that to my party before. I was just really, really lucky.
A couple thoughts:
1) Why fighter? I know that your DM wanted you to do this but it just seems ... petty. If you have to have your first four levels in something else, go with Paladin and pick up Ascetic Knight. This will let you stack monk and paladin for some nice things.
2) What is the magic level of the campaign? Do you know if the DM is loot light? A VoP monk can be great if magic and wealth are not in abundance. Be sure to give your money to your church. It always helps to have a cleric or two that owes you a favor. I recently played with a VoP Monk and she was a tough brute. Finally, as long as you're having fun with your Vow, who cares what the optimizers say.
3) I'd really recommend you stay away from disarm. You won't have full BAB and as an unarmed monk you're going to be taking penalties for trying to disarm. And if your DM is a jerk, you could unintentionally violate your vow by grabbing that magic sword.
4) Sundering will really be awesome when you get your Admantine fists. However, you're again taking a penalty for using your fists.
5) Touch of golden ice is also awesome. Since its contact based, ask your DM if the ravage goes off if you hit their touch AC but don't beat their regular AC. The DC is low but as a monk with flurry you're going to be throwing so many saves at the DM that he's bound to fail eventually. The previously mentioned monk above used that very tactic to great success.
6) The biggest suggestion I'd give you is to pick up Improved Natural Attack and bump your damage.
7) If you don't take VoP see if you can get some way to have enlarge person available. A vest of Enlarge Person 3/day is pretty cheap and gives you a nice boost to damage. Enlarge Person and INA make you a combat monster.
8) Otherwise I'd recommend getting Stunning Fist and Pain Touch to lock down opponents. Plus there are a lot of other feats and a few PrCs that allow you to burn Stunning Fist attempts to do other things.
9) Defensive Throw is a nice defense option too.
I hope that helps! Let us know if you have any other questions!
Ten "1's" when you only discarded 6 dice?
I'm not familiar with Ascetic Knight, what's it from?
Don't destroy your own loot.As for the sundering, I was planning on taking the Improved Sunder feat, which (according to how I'm reading it) would negate any penalties and give me a +4 to my rolls.
My loot? If I take VoP, I won't be using any loot.Don't destroy your own loot.
Then don't destroy the loot that can be used to fund orphanages. What, do you hate orphans or something?My loot? If I take VoP, I won't be using any loot.
Yeah, that's another big one.Not to say that it wouldn't be inconsiderate towards the rest of the party, though.