overgeeked
Open-World Sandbox
To build up rather than tear down, you can make short rests take 5-minutes and have as many as you'd like in a day. That would boost martials without hampering casters.
I do not think it is true on a Rogue.And Rogues even moreso than any of the others.
Poor Rogues.
The 5e rogue really emphasises to me how people read the problem with sneak attack in 3.5 wrong. The issue was not that the rogue sometimes couldn't use sneak attack because some monsters were immune to it, or they couldn't get into flank. The issue was that without sneak attack the rogue has nothing else.
We considered that as well, but I like the recharge (an underused feature IMO) instead. It adds a bit more randomness and excitement to the encounters. Players of course are happy when it recharges.I think I might say you can use jinxes prof. bonus times per day, seems to be the way things are moving.
Every survey I have seen lists Fighter as the most often played class and that is my anecdotal experience as well in games I have played personally. It could all be "fake news" and part of some grand conspiracy against Fighters but I don't think it is.If this is what you believe, well I've got some real estate you might be interested in...
The popularity of the Fighter is not the issue. Believing its popularity means it should be nerfed is the issue.Every survey I have seen lists Fighter as the most often played class and that is my anecdotal experience as well in games I have played personally. It could all be "fake news" and part of some grand conspiracy against Fighters but I don't think it is.
Do you have any sources suggesting this is not true?
I get that, I just don't like adding die rolls. As the DM I take them out of my monster attacks generally.We considered that as well, but I like the recharge (an underused feature IMO) instead. It adds a bit more randomness and excitement to the encounters. Players of course are happy when it recharges.![]()
Good point. We use 5 minute short rest (hold over from our 4e days) and I didn't even think of it as a balancing feature.To build up rather than tear down, you can make short rests take 5-minutes and have as many as you'd like in a day. That would boost martials without hampering casters.
The popularity of the Fighter is not the issue. Believing its popularity means it should be nerfed is the issue.
I have no desire to try to make people choose an equal distribution of classes. No one, except I guess you, is referring to that bizarre metric when they talk about balance.What else can we do so less people choose fighters and the game is more "balanced" between the classes?
IF we make Fighters more powerful or other classes weaker this will likely get even worse and more lopsided with even fewer people choosing other classes.
What is your solution to truely balance the game so there are roughly equal numbers of players choosing each class?