Using the Monster Advancement rules in the [3.5] Monster Manual the HD goes from 6-8 (small) and 9-15 (medium), to make the Cockatrice Large it would need to be at least 16 hd.
So following the progression rules here is what I came up with
Cockatrice, Large Magical Beast, CR: 10, HD 16d10+83; hp 171; Init +2 (+2 Dex); Spd 40 ft., Fly 120 ft. (clumsy); AC 13 (-1 Size, +2 Natural, +2 Dex), touch 11, flat-footed 11; Base Atk +16; Grp +24; Atk +20 melee (2d6+6 bite plus petrification); Full Atk +20 melee (2d6+6 bite plus petrification); Space/Reach: 10 ft./10 ft.; SA Petrification; SQ Darkvision 60 ft., low-light vision; AL N; Sv Fort +15, Ref +12, Will +6; Str 18, Dex 14, Con 20, Int 2, Wis 13, Cha 9
Skills/Feats: Listen +13, Spot +12; Alertness, Dodge, Weapon Focus (bite), Improved Natural Attack (bite), Ability Focus (Petrification), Toughness
Petrification (Su): Creatures hit by a cockatrice's bite attack must succeed on a DC 25 Fortitutde save or instantly turn to stone. The save DC is Constitution-based.
[edit to correct the Petrification DC]
[added CR]
So following the progression rules here is what I came up with
Cockatrice, Large Magical Beast, CR: 10, HD 16d10+83; hp 171; Init +2 (+2 Dex); Spd 40 ft., Fly 120 ft. (clumsy); AC 13 (-1 Size, +2 Natural, +2 Dex), touch 11, flat-footed 11; Base Atk +16; Grp +24; Atk +20 melee (2d6+6 bite plus petrification); Full Atk +20 melee (2d6+6 bite plus petrification); Space/Reach: 10 ft./10 ft.; SA Petrification; SQ Darkvision 60 ft., low-light vision; AL N; Sv Fort +15, Ref +12, Will +6; Str 18, Dex 14, Con 20, Int 2, Wis 13, Cha 9
Skills/Feats: Listen +13, Spot +12; Alertness, Dodge, Weapon Focus (bite), Improved Natural Attack (bite), Ability Focus (Petrification), Toughness
Petrification (Su): Creatures hit by a cockatrice's bite attack must succeed on a DC 25 Fortitutde save or instantly turn to stone. The save DC is Constitution-based.
[edit to correct the Petrification DC]
[added CR]
Last edited: