H.M.Gimlord
Explorer
Without saying a word, the bandit runs across the hall, just out of reach of Rujah’s acidic breath. He opens the double-door at the far end and slides through, making a little more noise than he would have hoped.
A handsome hand reaches out and closes the door soundly behind him. From behind the door, Riardon, though around the corner, makes out some shuffling about that seems to be retreating from the door. No one emerges to engage the party.
Suddenly, all hell breaks loose, from beyond the door, you hear shouting, running feet, cries of battle, clanging metal, and a familiar howl of pain.[sblock=Mechanics]
Halfling Slinger:
Recharge Stone Rain: 1d6=6 Stone Rain Recharges
Move: More than 2 squares
loud the others are being.
Stealth: 1d20+9-5=14 [sblock=Open this only after you post your actions for the next round]Standard: Readied action: Stone Rain on first creature to enter either A32 or B32.[/sblock]Bandit 3
Move: A31
Minor: Open Door
Move: Through door
Stealth: 1d20+9-5=16
Human Noble:
Minor: Close door
Move: A33, A34, A35, B36, C37, C38
Stealth: 1d20+9-5=10
Standard: Charge
Target: Talon
Attack: 1d20+10+1=17 Hit
Damage: 1d8+3=10
Spiretop Drake 2
Move: More than 2 squares
Stealth: 1d20+4-5=6
Standard: Flyby Attack
Target: Talon
Attack: B36, C37, C38, C39, B40, A40, 1d20+6=17 Hit,B41, B42
Damage: 1d6+4=6
Move: B43, B44, C45[/sblock][sblock=status]Rujah (9): H30 15/34 Bloodied HS 11/12 AP 2
Jin (9): G27 18/27 HS 6/6 AP 2
Riardon (6): G25 18/34 HS 8/8 AP 2
Fenwick (13): F24 20/31HS 9/11 AP 1
Dayna (10): E23 -2/22 Dying (no saves required) HS 1/2 AP Uses Talon's
Spiretop Drake 2 (15): LKL A32 20/29
Human Bandit 1 (15): H23 -1/37 Dead
Human Bandit 2 (15): G24 -4/37 Dead
Human Bandit 3 (15): B30 13/37 Bloodied
Human Noble (15): LKL A32 60/60
Halfling Slinger (15): LKL A32 18/22
Human Knife Fighter (15): F25 -9/30 Dead[/sblock][sblock=Map]
[/sblock][sblock=P8,Only]Talon enters a small chamber, obviously carved out with tools, in which is piled a large sum of valuable odds and ends, obviously come across by less than honest means. He also hears footsteps and conversation approaching…
“OK, pile the rest of the things in the boat, and we’ll cut loose. Hopefully, we’ll be long gone before they know we’ve left.”
A hoarse voice whispers harshly, “Shhhh. Not so loud, they’re just on the other side of that-“
“Hold beast! You died once. You’ll do it again!” The thief-lord charges forward slashing talon across the chest, cutting through the hide and drawing blood.
Before Talon can respond, the spretop drake rounds the corner, and bites into the back of Talon’s neck dropping him, unconscious to the ground. Satisfied that the job has been finished, Talon is left for dead as the drake lights on the boat, waiting for the others.
"Smoc! Watch the door! They'll be coming a little sooner than we wanted!"
[sblock=status] Talon (11): Unknown -1/26 Dying HS 6/8 AP 1 [/sblock][sblock=Map]
[/sblock][/sblock][sblock=Enemies]
[/sblock][sblock=OOC]WD and P8 had questions, but the answers can be easily updated later. I'm moving along. WD you can finish your actions from last turn if you want in addition to posting your next turn. P8 when I have an answer, I'll update the status accordingly.
OK Theroc. Time to tell me what I forgot. This round might prove to be another blow to Rujah's self esteme. Tell him it happens to everyone their first time out, and not to let it get to him
.[/sblock]
A handsome hand reaches out and closes the door soundly behind him. From behind the door, Riardon, though around the corner, makes out some shuffling about that seems to be retreating from the door. No one emerges to engage the party.
Suddenly, all hell breaks loose, from beyond the door, you hear shouting, running feet, cries of battle, clanging metal, and a familiar howl of pain.[sblock=Mechanics]
Halfling Slinger:
Recharge Stone Rain: 1d6=6 Stone Rain Recharges
Move: More than 2 squares
loud the others are being.
Stealth: 1d20+9-5=14 [sblock=Open this only after you post your actions for the next round]Standard: Readied action: Stone Rain on first creature to enter either A32 or B32.[/sblock]Bandit 3
Move: A31
Minor: Open Door
Move: Through door
Stealth: 1d20+9-5=16
Human Noble:
Minor: Close door
Move: A33, A34, A35, B36, C37, C38
Stealth: 1d20+9-5=10
Standard: Charge
Target: Talon
Attack: 1d20+10+1=17 Hit
Damage: 1d8+3=10
Spiretop Drake 2
Move: More than 2 squares
Stealth: 1d20+4-5=6
Standard: Flyby Attack
Target: Talon
Attack: B36, C37, C38, C39, B40, A40, 1d20+6=17 Hit,B41, B42
Damage: 1d6+4=6
Move: B43, B44, C45[/sblock][sblock=status]Rujah (9): H30 15/34 Bloodied HS 11/12 AP 2
Jin (9): G27 18/27 HS 6/6 AP 2
Riardon (6): G25 18/34 HS 8/8 AP 2
Fenwick (13): F24 20/31HS 9/11 AP 1
Dayna (10): E23 -2/22 Dying (no saves required) HS 1/2 AP Uses Talon's
Spiretop Drake 2 (15): LKL A32 20/29
Human Bandit 3 (15): B30 13/37 Bloodied
Human Noble (15): LKL A32 60/60
Halfling Slinger (15): LKL A32 18/22

“OK, pile the rest of the things in the boat, and we’ll cut loose. Hopefully, we’ll be long gone before they know we’ve left.”
A hoarse voice whispers harshly, “Shhhh. Not so loud, they’re just on the other side of that-“
“Hold beast! You died once. You’ll do it again!” The thief-lord charges forward slashing talon across the chest, cutting through the hide and drawing blood.
Before Talon can respond, the spretop drake rounds the corner, and bites into the back of Talon’s neck dropping him, unconscious to the ground. Satisfied that the job has been finished, Talon is left for dead as the drake lights on the boat, waiting for the others.
"Smoc! Watch the door! They'll be coming a little sooner than we wanted!"
[sblock=status] Talon (11): Unknown -1/26 Dying HS 6/8 AP 1 [/sblock][sblock=Map]





OK Theroc. Time to tell me what I forgot. This round might prove to be another blow to Rujah's self esteme. Tell him it happens to everyone their first time out, and not to let it get to him

Last edited: