• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

After Earth

She leans back in her chair and sighs. "Don't let this get around, but like...ninety percent of a pilot's work could probably be done with a computer. It's just...do this amount of burn for this much time while pointing in this direction. It's only because of that other ten percent that I have a job at all."

Mel shrugs. "At least until someone invents a non-newtonian drive, that's pretty much how it'll be."
 

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Damon smiles at the pilot. "Well, if we should find ourselves in a combat situation, I'll feel a lot better with you on the stick than some pre-programed code."
 

Faris smiles and flips on the comm so he's talking to everyone "Well guys, I'm disappointed. With all the complaints about Gold Greed's age I was expecting something more... spectacular. Anybody see any indicators that we're about to go out in a blaze of pretty colors yet?"
 

Damon turns his attention back to his console, checking both the external and internal monitors. "Oddly enough, everything seems to be functioning properly..."
 

"I could search for any needed repair in the ship, what will take me a while, or you may just start using everything, malfunctions will show themselves faster that way." Cnosos says, reflectively. "So, I will be here if you need me" and closes his eyes.
 

"If the engines are fine Cnonos, how about giving me a hand moving one of the beds into the storage-er medical bay. By my count there are eight beds and only five of us. It would be better to put a dying alien with its last words and galaxy altering mission in a place where everyone doesn't sleep daily. Michael says, unstrapping himself and heading toward the living area.
 

"Alright, I see you have need of my extreme musculature to aid you in your quest" Cnosos says poetically, making a gesture with his arm, that shows his poorly developed muscles
 

The space. It's big, cold and lonely place. During the first day of your journey you come to realize that this new job ain't exactly what you had dreamed off. Actually you knew it already but now it is finally at hand: No heroic adventures or fast-talking your way out of trouble every day. This is the part the pilots always left out of their stories: Most of your time will be spent flying from one place to another in this small tin can. Even through hyperspace it will take few days to the Unity Way Station and from there almost a week to the next colony.

Having flown the transports between Unity and Korg homeworld, Melara has experience with zero-grav but for the others it is a disturbing feeling. It seems to turn your stomach around every time you turn yourself, but after a while you start enjoying the weightlessnes. The ability to "fly" through the ship is thrilling at the least. Luckily the z-grav also makes it easy to move big objects around. So after unbolting it, Cnosos and Michael are able to move one of the beds to the new med-bay without too much effort.

The day goes by. You experiment with the systems and get to know the ship. Autopilot takes care of most of the flying so Mel too can relax. Just one person is needed on the bridge at any time to keep an eye out for troubles. Then finally you are within sight of the jumpgate. Compared to the huge beams of the gate, Gold Greed is like a tiny bug. Mel takes the helm again and Damon prepares to activate the gate but notices a disturbance in the sensors. There is something between you and the gate. At that exact moment the thing phases into sight. It could possibly be a ship, but you are not certain. It is disk-shaped and about one third the size of your ship. It looks as if it's made of liquid mercury, the surface seems to be gently rippling(sp?) (like water). Your sensors show that the ship scans you and then phases out again, and with that it is gone. Was it real or a mass hallucination?

[sblock=OOC]This was your traditional flying saucer ;).

Now has any of you not seen Babylon 5? The jumpgate is like those in the series (Although much bigger. The ships in D20 future are quite a bit bigger than those of B5). Works exactly the same way too :).

I have decided to dump the rules about space-sickness because that would just hinder the fun. Whatever effect it has will be covered by description only (Which I already did ;)). no need to make it have any mechanical effect.[/sblock]
 
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Damon double-checks the sensor logs, just to see if they have record of the small disc-like shape phasing in and out of normal space. "That was just odd," he says, shaking his head. Finally he shrugs and turns his head to Faris. "Should I activate the jump gate?"


[sblock=OOC]

I don't know, the Babylon 5 ships could get pretty big. I believe the Vorlon Planet-Killers were over three to four miles in diamter. Earth ships were pretty big, too. Omega Class destroyers are 1700 meters in length, and the explorer-class ships were over 6000 meters in length.

[/sblock]
 


Into the Woods

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