The Ubbergeek
First Post
I just hope, strongly, that Chaos, order/Law, Good and Evil will still exist...
The Ubbergeek said:I just hope, strongly, that Chaos, order/Law, Good and Evil will still exist...
Agamon said:Ding dong, the witch is dead!
Personally, I'd rather see chaos, law, good, and evil...IYKWIM.
If You Know What I Mean.IYKWIM?
The Ubbergeek said:And what of active, pro NeutralitY?
In 1e, it WAS a straitjacket. Changing alignment meant a loss of experience. That's not myth, that's btb.EvilPheemy said:Alignment is perhaps the rule that is most improperly used in D&D. For decades, poor GMs have used it like a hammer, and for every bad experience that comes from "Lawful Stupid" or "Chaotic Crazy", the impression that Alignment is a straightjacket is reinforced. So much so that now, even if you point to the text that states how Alignment should be used as a guideline, the response is often "but no one I know plays alignment that way". It's like "Vancian Magic" in a way. Enough players have had bad experiences (or have been convinced that the experience of others have been horrible) that the myth has replaced history (so to speak).
Personally, I like Alignment as a tool. It helps new players retain continuity in their characters' personalities. And it provides a crib note for GMs to keep track of NPCs and Adversaries.
JohnSnow said:Please explain how active, pro-Neutrality is something a rational person would support. An active pro-Neutral would agree with the following statement.
"If Good gains the advantage, Evil will suffer! That would be awful!"
Excuse me???![]()
Please elucidate.
Klaus said:There are some qualities to the human being that are inherently Evil, but are nonetheless needed to round out an individual. Greed is bad, but a small portion of it makes you cherish your achievements and strive for more. Hatred is bad, but a small portion of it is necessary to rile up a person to stand up against something (like an injustice).