Another Ranger Revamp

Voi_D_ragon

Explorer
Alright, sooo I posted a thread a while back with a link to a rework of the ranger class (Thread: http://www.enworld.org/forum/showthread.php?544154-New-Ranger-Class-Subclasses) (Class' Post: http://www.giantitp.com/forums/show...r-archetypes-with-optional-Base-Ranger-Revamp)

But, me liking to fiddle with stuff and not liking the idea of having your information dispersed over too many sources, I took all the bits and pieces I liked from the various ranger iterations and put them all together in a single awesome homebrewery work :D

https://homebrewery.naturalcrit.com/share/H1ERkh3nf

Some things to note, with regards to the forum's ranger
-Noted that Hunter's Mark is in effect removed from the class
-Removed Homing Strike and True Strike from the cantrip list. Added a description of Quickfoot at the end of the class description.
-Added Versatilist (middlefingerofvecna.com) subclass
-Replaced post's Beast Master with UA: Revised Ranger's Beast Master
-Reworded Rooftop Strider (City Stalker, lvl 7) to imply you need to use your hands for climbing, instead of having an always on Spider Climb
-Removed Wild Resilience (lvl 16)
-Replaced post's capstone with a variation of Foe Slayer (the original capstone); read carefully to understand the difference between original and new
-Also note that City Stalker's Split the Mob works even when there is one single enemy, as long as you have an ally next to it (not specified as "enemy creatures")
-Gloom Stalker and Horizon Walker are allowed, but not described (I really didn't want to do any more copy-paste)


Tell me what you think :D (maybe it does step on the rogue's toes a little, yes)
 

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