Elethiomel
First Post
You can cast Spikes and Brambles on it, so yeah.Nail said:...ah, the tiny mossy twig........now there was a great weapon....
You can cast Spikes and Brambles on it, so yeah.Nail said:...ah, the tiny mossy twig........now there was a great weapon....
Nail said:The fantasy weapon could be a tiny mossy twig
Deset Gled said:First, your logic here is faulty....Second, I see a number of rants about why you don't like the concept of the spiked chain. I see no analysis that would lead me to believe it's overpowered in any way.
Nail said:I can appreciate a "real-world" analysis of a spiked chain. Although analysis either by historical comparisons or through fun movie special-effects is applicable to gaming.
bacris said:This would seem to me to be over-compensating, as opposed to balancing it.
bacris said:Do you do this sort of thing with all weapons in your games, or just this one?
Plane Sailing said:That is a very neat idea, actually... although in untrained hands the staff is just a big club, both the east and west have staff fighting traditions that turn it into a very nasty weapon, with reach, able to use it close up and with better reach than a sword, great for tripping... I could easily see an 'exotic weapon - staff' with the spiked chain statistics (and just bludgeoning damage, of course).
Cheers
Someone said:I kinda agree with you, the spiked ball on a chain was as much used in real life as double swords, double axes, and the rest of that group.
Elemental said:Indeed, I'd like to see some Spycraft-style feats that grant special manouveres with certain weapons. It wouldn't be too different from the tactical feats, and would make using a weapon more of a choice than +1 average damage vs +1 crit range.
What? Unlike spellcasting, fantastic creatures of mythology, and feats of super-human athleticism?Celebrim said:I said up front that my problems with weapon were conceptual rather than power related necessarily.
Legildur said:(my emphasis) What? Unlike spellcasting, fantastic creatures of mythology, and feats of super-human athleticism?
Plane Sailing said:Master of Arms by second world publications is probably the book for you then - it has some excellent ideas for flavourful feats for particular weapons ... lots and lots of them. It also includes feats for Rod of Lordly Might based, Blinking based and Immovable Rod based fighting too!
See more details and positive reviews here http://www.enworld.org/reviews.php?do=product&productid=118229

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.