Olaf the Stout
Hero
I prefer individiual initiative.
Grouped initiative can sometimes result in swingy combats purely because the party of baddies can all concentrate on 1 person, which may kill that person before someone on their team can heal them or at least do something to protect them.
Of course that can still happen with individual initiative (all the players roll high initiative and the baddies roll low, for example), but it's less likely.
Grouped initiative can sometimes result in swingy combats purely because the party of baddies can all concentrate on 1 person, which may kill that person before someone on their team can heal them or at least do something to protect them.
Of course that can still happen with individual initiative (all the players roll high initiative and the baddies roll low, for example), but it's less likely.