Tony Vargas
Legend
'Flaw?'You know taking the Psychopath flaw is just pure powergaming, right?![]()
I thought we were talking about a new Rogue(Assassin) feat?
'Flaw?'You know taking the Psychopath flaw is just pure powergaming, right?![]()
Sad trumpet noise...Kensai can't chose a weapon with the heavy property for their kensai weapon, GWM only works with heavy weapons for the -5/+10. Believe me, I was hoping to use kensai as a pseudo-avenger, but it doesn't work.
Why a pseudo-avenger had to be a kensai monk, or the build from earlier in the thread that started this tangent?Although I'm not entirely sure why it had to be a kensai monk to be frank.
Build from earlierWhy a pseudo-avenger had to be a kensai monk, or the build from earlier in the thread that started this tangent?
Rogues are amazing because they escape so much damage. Between Cunning Action (disengage as a bonus action) and Uncanny Dodge/Evasion ("What is half damage, Alex?"), they laugh off the big stuff. Also, consider Sentinel as a feat for a rogue, to trigger an occasional extra sneak attack. You can attack the rogue, who will use Uncanny Dodge for half damage, or attack his friend leaving you open to the rogue's Sentinel attack. Yummy.
No one picks a Rogue to be more tanky
The true strength of a rogue comes from having around a good third more skills than anyone else and among those several that almost cannot fail.
If your table is doubling up on the DPR role, the rogue will fall behind. But that’s the nature of the beast: there will always being someone at the bottom. If you buff the rogue then we’ll start talking about the warlock or sorcerer...
And, as stated, the rogue gets a lot of useful stuff other than dealing damage. D&D is a combat heavy game, but it's not a combat ONLY game.
And if you've every had an adventure come to an abrupt halt with a locked door, the rogue doesn't seem underpowered.
Speak for yourself. When I play a rogue, I want an evasive striker, and the lack of Cunning Action or Uncanny Dodge would render the class into a second-rate glass cannon.No one picks a Rogue to be more tanky and so being amazing at taking less damage is not something that is relevant to a rogue player. Rogue players want situational nova damage to simulate the sneaky stab you in the vital spot aspect of a rogue, and of course the skill-lord aspect.
Speak for yourself. When I play a rogue, I want an evasive striker, and the lack of Cunning Action or Uncanny Dodge would render the class into a second-rate glass cannon.