mellored
Legend
One of my biggest pet peves about D&D is rolling to hit and then rolling for damage. So what if Armor was just a form of THP?
All attacks always hit.
THP first, Armor Points Second, HP third
Armor points are (AC-10)* your level, regained after a long rest.
(Dis)advantage means rerolling damage twice.
Any AC boost (shield spell) is now damage reduction.
All attacks always hit.
THP first, Armor Points Second, HP third
Armor points are (AC-10)* your level, regained after a long rest.
(Dis)advantage means rerolling damage twice.
Any AC boost (shield spell) is now damage reduction.