Arterial Strike and weapons of wounding

Wel, I don't know what Arterial Strike does, but these discussion are usually better with the actual rules in the thread, so:
A weapon of wounding deals damage to a creature such that a wound it inflicts bleeds for 1 point of damage per round thereafter in addition to the normal damage the weapon deals. Multiple wounds from the weapon result in cumulative bleeding loss (two wounds for 2 points of damage per round, and so on). The bleeding can only be stopped by a successful Heal check (DC 15) or the application of any cure spell or other healing spell (heal, healing circle, and so on).

I'll put in my two cents if someone will post what Arterial Strike is (exactly, not just summarized).

BTW "stacking" is the wrong term here, the question, I think, should be: is the damage from each cumulative with the other?
 
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Arterial Strike

Your sneak attacks target Large Blood vessels, leaving wounds that cause massive blood loss.

Pre: BaB +4, sneak attack ability

Benefit: If you hit with a sneak attack, you may choose to forgo +1D6 points of extra damage to deliver a wound that won't stop bleeding. Each wound so inflicted does an additional 1 point of damage per round. Wounds from multiple arterial strikes result in cumulative blood loss-that is two successful Arterial stikes do an additional 2 points of damage per round.

Stopping blood loss is the same as above.
Creatures not subject to sneak attacks are immune.
 
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BluWolf said:
Actually Darklone, it is much worse than that.

My current character is 15th level. He has two attacks per round, plus quicker than the Eye, Expert Tactician and the ability to cast haste.

He could in all reality under against a flat-footed opponent land 5 snaeak attacks. If the target did not fall from the ddamage he would be (under a stacking situation) now bleeding 10 HP per round.

The character is also 15th level. You're supposed to be able to do stuff like that at higher levels. If you couldn't, what fun would it be to get to the higher levels.

I don't recall the exact spell progression, but shouldn't a wizard of the same level have access to Finger of Death and Limited Wish? A 15th level rogue would have 7d6 of Sneak Attack. A druid at that level could hit you with a 15d6 Flame Strike.

Given each classes abilities at such a level, 10 HP of bleeding, under ideal conditions, really isn't all that much to worry about.
 


Greatwyrm said:
Given each classes abilities at such a level, 10 HP of bleeding, under ideal conditions, really isn't all that much to worry about.

I agree. What's the problem with 10 points bleeding at lvl15? The battle usually should be over before it has any effect. And think about the nonbleeding enemies. Or those with fast healing and regeneration. Forget the bleeding and sometimes even the sneak attack.

So it's ok.
 

No, I am not saying that there's anything in the rules that say that should not stack, or vice versa.

I just think that in the absence of rules it would be best if they did not stack!

Sorry if that wasn't clear.
 

Henrix said:
No, I am not saying that there's anything in the rules that say that should not stack, or vice versa.

I just think that in the absence of rules it would be best if they did not stack!

Sorry if that wasn't clear.

Well, if you're running or playing a game with the absence of rules, then what the heck is the point of this thread? :confused:
 
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BluWolf said:
Actually Darklone, it is much worse than that.

My current character is 15th level. He has two attacks per round, plus quicker than the Eye, Expert Tactician and the ability to cast haste.

He could in all reality under against a flat-footed opponent land 5 snaeak attacks. If the target did not fall from the ddamage he would be (under a stacking situation) now bleeding 10 HP per round.

So what? If you land with all 5 attacks and deal 7d6 sneak attack dice, that's an AVERAGE of 122.5 hit points. That doesn't count weapon damage or strength mods or anything else. That's in one round. Your opponent isn't going to last long if you are hitting with this kind of consistency.
 

So let me get this straight. A weapon of wounding is cumulative with itself. Arterial strike is cumulative with itself. So why shouldn't they be culmulative with each other?
 

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