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Ashy's Oathbound Campaign, IC [ARCHIVED]

((OOC: Xerxes will simply try to make friends with whomever he can that he doesn't already have a friendship with (ie. not the party members as he already knows them well through their long time training together) ))
 

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Kyron will summon more water as needed, create light baubles for Rauk to eat, and if Yarrish is free, gain some more info about the local cosmology and political powers of the world. Otherwise he will sharpen his sword, take care of his armor, and see to his horse.
 

deadestdai said:
In the spare time of the evening, Baja checks over the groups supplies. making sure that nothing is going bad (Lizard snacks) and asking their new friends if they can help to replace anything that they may need, including fluids.

Of the few lizard snacks that remain alive, they seem fine, if not a bit anxious to escape. They seem to be living off the remains of their brethern who have not been so lucky as they. The sacks they are contained within are beginning to smell a bit, however.

Those sacks are also getting a bit....soggy.

All of yout supplies seem to be in good order and you can think of nothing you need in addition. Water is avaliable here, it seems that Yarish creates it daily and it is stored in deep holes below the entrance cave. The halfling priest is more than happy to give you some, should you need it.


OOC: Reference for the lizard snacks: http://www.enworld.org/forums/showpost.php?p=1811725&postcount=418
 

Vendetta said:
((OOC: Xerxes will simply try to make friends with whomever he can that he doesn't already have a friendship with (ie. not the party members as he already knows them well through their long time training together) ))

You have the distinct impression that Isror and his crew already consider the lot of you friends and there is little doubt of the expectation that you will soon be brothers-in-arms.
 

Voadam said:
Kyron will summon more water as needed, create light baubles for Rauk to eat, and if Yarrish is free, gain some more info about the local cosmology and political powers of the world. Otherwise he will sharpen his sword, take care of his armor, and see to his horse.

Yarish spends all the spare time he has discussion the cosmology of the Forge. You soon learn that there are no native gods, other than an engimatic being known as the Bound God, upon the Forge. While there does not seem to be an issue with clerics and priests connecting to their higher power, there do seem to be some limitations on the higher spheres and spells, particullarily those that deal with planar travel.

"It is not so much as they don't work, per se," Yarish quips, "but more so that I'd advise against trying to use 'em. I've seen poor folks ripped to shreds, literally, by the influx of planar energies from a mere gate or planeshift spell. Sometimes they work though, but they never drop you off where you had hoped - you always return to somewhere else on the Forge, instead of another plane, and it is generally somewhere far nastier and deadlier than where you left from..."

You learn that the Bound God was, according to legends, the being that created the Forge. Now, for unnamed crimes against the pantheons, he lies, shattered and bound at the heart of the Forge itself. It is said that it is the divine power of this very being that leeches into the world itself that drives those upon it to greatness, to evolve and become that which they were originally destined to be. It is also this permeating divine essence that gives the world its tantalizing and mezmerizing lure to the senses...
 
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Airship patrols of the Asherake, gaunts, and ground forces with ranged attacks or spells, any other common hazards a gauntwing rider should be wary of?
 

Hmm,

"Your children, your wards, share your sentence clear,
Forever and a year we bind you here.

Seven citadels to hold your fate,
Seven to cradle you in our hate;
Feathered four-horned fowl protect from breach,
And bar all creation from your reach.

None less than the greatest of the grand,
Wielding at their side or in their hands
Not less than the grandest of the great,
May ever aspire to break this fate.

Hear our laughter from pantheons on high,
As you envy mortals who simply die."


It sounds like the bound god could be the "you" of the chant, not the Flock themselves. So then the Seven were created to bind him here and bar all creation from the bound god's reach while they themselves could still reach out into creation.
 

Voadam said:
Airship patrols of the Asherake, gaunts, and ground forces with ranged attacks or spells, any other common hazards a gauntwing rider should be wary of?

Yarish chuckles, "Oh my - of course! Crashing, Sun-blindness, getting lost, being devoured on the wing, the list goes on and on... But then again, the list tends to be drastically longer when traveling in conventional manners." There is not a hint of malice in the halfling's voice, only turt honesty.
 
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Voadam said:
Hmm,

"Your children, your wards, share your sentence clear,
Forever and a year we bind you here.

Seven citadels to hold your fate,
Seven to cradle you in our hate;
Feathered four-horned fowl protect from breach,
And bar all creation from your reach.

None less than the greatest of the grand,
Wielding at their side or in their hands
Not less than the grandest of the great,
May ever aspire to break this fate.

Hear our laughter from pantheons on high,
As you envy mortals who simply die."


It sounds like the bound god could be the "you" of the chant, not the Flock themselves. So then the Seven were created to bind him here and bar all creation from the bound god's reach while they themselves could still reach out into creation.

Yarish nods and smiles, "That is certainly one interpretation - just as valid as any, I would guess."
 

Tristan does his best to learn how to fly these flimsy gliders, still unsure as to how one will carry him in his armor. He checks on Raak throughout the day, to make sure that the lizard is okay (and that he hasn't eaten anyone's soul). While he learns, he also talks to Kiera a bit.

"So, what is our plan, exactly? We go to Ossian with PC, and learn what we can there?"
 

Into the Woods

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