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General Baldur's Gate 3 Early Access

Baldur's Gate III is now available for early access on Steam and on Stadia.

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I couldn't get the Steam version working on my Mac, but the Stadia version works just fine. The opening tutorial level is pretty gruesome (at one point I had to squish somebody's brain) and the mind flayer airship you're trying to escape from beings to mind the movie Aliens a lot.

Character creation is quick and easy, although options in the early access are limited. The gameplay is like Divinity Original Sin 2 with the 5E rules layered over it. I've only played an hour or so of the game, and as an early access game, it is occasionally a bit buggy, but nothing showstopping (yet).

This isn't a review (I haven't played enough of it to do that, and I don't think it's fair to review an early access version anyway); it's mainly just an alert to the few people who don't already know it's available. If any such person exists!
 
Russ Morrissey

Russ Morrissey


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Same. Eight companions total + custom with it's own content.
Plus the ability to make mercenaries (which are probably just customs).
I hope Us becomes at least a Dogmeat like bonus companion.
 

Nymrod

Explorer
For what it's worth when you use cheat engine to modify companions, there appear to be TEN slots, though one is taken by the character. Could be a function of the script that was made and not of the game ofc. But anything below eight would be a disappointment.
 



CapnZapp

Legend
It's currently very easy to take a "slaughter everyone" approach at the moment. I expect more non-homicidal ways of overcoming obstacles will be added later.

As for the companions, they don't have alignments printed on their character sheets, but, broadly speaking, two are good, two are evil, and one is neutral.
Not much of a spoiler - there's bandits in this game - but the first proper bandit gang you encounter attack on sight. Feels rather wonky to have to kill named humans without ever learning their story.

I would guess the priestess and the spawns are the two obvious candidates for evil. But I thought the Githiyanky fighter was evil too? Not sure I'd peg the wizard as good, "self interest" most often translates to neutral in D&D...
 



Not much of a spoiler - there's bandits in this game - but the first proper bandit gang you encounter attack on sight.
Not necessarily, it is possible to resolve that encounter without combat.
Feels rather wonky to have to kill named humans without ever learning their story.

I would guess the priestess and the spawns are the two obvious candidates for evil. But I thought the Githiyanky fighter was evil too? Not sure I'd peg the wizard as good, "self interest" most often translates to neutral in D&D...
Gale is happy when you help people, and gets upset when you perform evil actions.
 

CapnZapp

Legend
How do they expect anyone to play this game properly unless you have the latest PC that's like $1,000+? This is why I can't get into PC games. Either you spend as much as a car down payment, or you deal with playing on a used/refurbished 3 year old system. And there's several PC games I want to get into but, sadly, cannot because of the expensive tech barrier.
They don't.

You can get it on Stadia, with very low system requirements.
 



Nymrod

Explorer
Not much of a spoiler - there's bandits in this game - but the first proper bandit gang you encounter attack on sight. Feels rather wonky to have to kill named humans without ever learning their story.

I would guess the priestess and the spawns are the two obvious candidates for evil. But I thought the Githiyanky fighter was evil too? Not sure I'd peg the wizard as good, "self interest" most often translates to neutral in D&D...
Yeah I actually loaded a different save first time I got to those ruins because I thought that there must have been a way to resolve an encounter with named NPCs differently. I mean why even name them if you cannot interact with them outside combat? How would I even know their names? Speak with Dead?
 


CapnZapp

Legend
My only issue so far is how hard it is to get peaceful resolutions without save scumming. But that's part and parcel with 5E's bounded accuracy. Quite a few of the situations qualify as hard or very hard after all and you cannot focus your build well at low levels.
It would help if the player character weren't assumed to always be leader.

If you send someone charismatic to the front to take the face role, you would much easier be able to focus on your strengths.
 

MarkB

Legend
Not much of a spoiler - there's bandits in this game - but the first proper bandit gang you encounter attack on sight. Feels rather wonky to have to kill named humans without ever learning their story.

I would guess the priestess and the spawns are the two obvious candidates for evil. But I thought the Githiyanky fighter was evil too? Not sure I'd peg the wizard as good, "self interest" most often translates to neutral in D&D...
One thing I really liked was that even the individual goblins in the encampment were named. It made the world feel more real than if it were just a bunch of "goblin tracker" and "bugbear thug" critters.
 

CapnZapp

Legend
Historically, Larian does. In fact, they do both. Which hilariously rewards doing all the quests then killing everyone.
On the other hand that makes sense.

You gain xp for effort put in. The effort of killing stuff is still required even if the monsters are no longer a quest obstacle.
 



CapnZapp

Legend
I'm enjoying it but there is currently a bug affecting many (myself included) that has put everything on hold. I can't load my most recent saved games - crash to desktop every time. I can go back a couple of days and load an old save, or start over fresh - but can't load the games with the most progress. I've submitted a couple of reports as I'm sure many others have. I think I'll wait until it gets another patch.
It's Early Access.

If you (or I) can't accept losing our progress, we should wait a year for the finished game.

What I want is a way to bypass the intro, starting a fresh character on the beach where you meet Shadowheart.
 

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