DragonTurtle
First Post
The design of this is that someone who wants to play a raging warrior, without the stereotypical Barbarian flavor.
Berzerker class skills
as Barbarian, note that the Berzerker does not start out
illiterate.
Berzerker
1 Rage, Diehard when raging
3 Fearless
7 Crescending rage
Rage - as Barbarian ability
Diehard (Ex)- When raging the barbarian gains the advantage of the
diehard feat. This ability replaces the barbarian's fast movement
ability.
Fearless (Ex) when raging a berzerker is immune to fear, this
replaces the barbarian's trapsense which is never gained.
Crescending rage (Ex) While raging, the berzerker gets angrier the
more it is hit, when the berzerker drops below half his hitpoints
he does +1d6 damage on his next strike against a fow that does
damage to him. He must attack that foe within 1 round of being
damaged and if he misses the extra damage is lost. This increases
by +1d6 at every level the berzerker would have gained damage
reduction to a maximum of +5d6 at 19th level. This extra damage follows the same guidelines as sneak attack damage, meaning it doesn't work if the opponent is immune to criticals and it is not increased in the case of a critical hit. The Berzerker never
gains damage reduction.
Berzerker class skills
as Barbarian, note that the Berzerker does not start out
illiterate.
Berzerker
1 Rage, Diehard when raging
3 Fearless
7 Crescending rage
Rage - as Barbarian ability
Diehard (Ex)- When raging the barbarian gains the advantage of the
diehard feat. This ability replaces the barbarian's fast movement
ability.
Fearless (Ex) when raging a berzerker is immune to fear, this
replaces the barbarian's trapsense which is never gained.
Crescending rage (Ex) While raging, the berzerker gets angrier the
more it is hit, when the berzerker drops below half his hitpoints
he does +1d6 damage on his next strike against a fow that does
damage to him. He must attack that foe within 1 round of being
damaged and if he misses the extra damage is lost. This increases
by +1d6 at every level the berzerker would have gained damage
reduction to a maximum of +5d6 at 19th level. This extra damage follows the same guidelines as sneak attack damage, meaning it doesn't work if the opponent is immune to criticals and it is not increased in the case of a critical hit. The Berzerker never
gains damage reduction.