Behind the Curtain - OOC (full)


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Unless anyone has an objection, I am going to implement the knock-back optional rule. After watching Spiderman 2, I felt this game needed just a few more bodies being flung or blasted through walls, off buildings, and into traffic. Just for visual flavor, of course. :)

Sorry I didn't declare this earlier, but I'm technically still learning the system.
 

For just learning - you're doing a great job. I really enjoy your game Rybaer - keep it up! I've got no problem with using the knockback rules.

I really liked Spiderman 2 - what did you think?

Keia
 


Oh, I loved the movie. I really liked the first one, too. Considering I don't and never did read any comics, movies tend to be one of my greater sources of inspiration for playing supers games. That and the Wild Cards series of books.

Anyway, looks like knockback is in. Thanks for the opinions.
 


Velmont said:
No problem with it, but you'll have to explain me how you knock back a whole swarm of spiders ;)


Indeed. :) I think it'll have to be used where visually appropriate. Probably won't be having the spider swarm get flung around if someone's punching you.
 

Rybaer,

I've got a question. When pushing a power to add an extra (in this case affects others), on either intangibility or flight, is it for the single attempt or can I use it for the scene (because they're both duration based powers) or at least while I have it maintained.

See, I'd like to make Mai intangible and carry her up to the elevator, then make whoever is in there intangible (maybe spending a 2nd hero point to push flight as well) then move to the roof to do the same, assuming the off loading isn't already going on.

Keia
 

Hmmm...good question. I'm thinking that each use of the extra would cost a hero point, ie one for Mai, another for the guy in the elevator. I fear that to allow otherwise would make it entirely too easy and tempting to use such a power on the entire group if/when an obstacle needs to be crossed.

Depending on circumstances and the specific power, I'd probably be more lenient once in a while. For example, should you wish to cast a spell that conveys Immunity: Suffocation to a group of people all at once (to go to the bottom of the ocean or survive a cave-in), I'd probably let that go with just one hero point.

Of course, I'm saying this without reading any of the appropriate passages in the book.
 

Rybaer said:
Of course, I'm saying this without reading any of the appropriate passages in the book.

I was speaking without the book as well. I'll wait to post until either of us have something definitive. I'm thinking that an extra on a duration based power lasts for duration. But, I see your point as well. :)

Keia
 

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