Thurbane
First Post
How about my Monk/Beguiler?hong said:But nobody is getting all six. Pay attention.
How about my Monk/Beguiler?hong said:But nobody is getting all six. Pay attention.
BANNED!Thurbane said:How about my Monk/Beguiler?![]()
Your Monk/Beguiler needs all the help he can getThurbane said:How about my Monk/Beguiler?![]()
Ridley's Cohort mentioned alternatives, so I was asking him.hong said:Who cares?
You mean nobody (in your opinion) is able to fully use all six.But nobody is getting all six. Pay attention.
I said "what in the DMG abolishes that?". Where in the DMG does it say that that's now wrong?The fact that it's now wrong.
Yes, oh dear, it's correct.Oh dear.
That discount never, ever being mentioned in the magic item creation section.Yes. But with a discount.
Again, not mentioned, at all, in the item creation section.The discount that any sane DM is free, nay is obligated to apply to guidelines that do not cover all possible situations.
Huh? Looking for relevance here...Because it's magic.
Yes. But that doesn't negate the actual cost to make it, which is related to the base market price. If the market won't bear the base price, then, again, that's outside the creation rules.But not all users will want to buy it.
Why would someone ask him to make an item with abilities they don't want/need? :\No, he will sell it to whoever it was commissioned him to make it, which will in all likelihood be someone who can make best use of it. But who will also, in all likelihood, be unable to exploit all six bonuses to the full, thus justifying in game-balance terms the cost of the item.
This is the rules forum. I'm debating within the item creation rules, not fluctuating/variable market values. :shrugs:Who cares?
saucercrab said:Ridley's Cohort mentioned alternatives, so I was asking him.
You mean nobody (in your opinion) is able to fully use all six.
I said "what in the DMG abolishes that?". Where in the DMG does it say that that's now wrong?
Yes, oh dear, it's correct.
That discount never, ever being mentioned in the magic item creation section.
Again, not mentioned, at all, in the item creation section.
Huh? Looking for relevance here...
Yes. But that doesn't negate the actual cost to make it, which is related to the base market price.
If the market won't bear the base price, then, again, that's outside the creation rules.
Why would someone ask him to make an item with abilities they don't want/need? :\
This is the rules forum.
I'm debating within the item creation rules, not fluctuating/variable market values. :shrugs:

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.