Thateous
Explorer
You should really rule out GFB, or impose a ratio for bounces (how often is a second foe within 5' of first foe?). And a ratio for SA conditions and Sentinel conditions being met by having allies nearby, and SA conditions being met for advantage (or does poster need to specify how they're yielding or not requiring advantage?) Also target AC, saves, Athletics and HP. And opening distances (could be a random point with in a range with a flat distribution, or a normal distribution.)
I see a lot of theory-crafting around damage-dealing that ignores applicability. A better abstract construct for force will identifies that "For damage to be effective, we must apply it". When you write that down you think - "That's hardly rocket science!" - don't you?! Think of the contrary construction, "For damage to be effective, we need not apply it". Application requires awareness of target, range to target, ability to move to target: our ability to dominate in those dimensions will act as force multipliers. What would be really great would be to have an improved construct.
Most people seem to simply go
damage*accuracy
the elements that I think we need to see in the estimate are
damage*accuracy
a construct for distance, range and movement
constructs for satisfying a few major preconditions (e.g. Sneak Attack, cleave, advantage, Sentinel, Riposte, GFB bounce) which of course some builds will be able to demonstrate are obviated and treat as some pre-decided fraction
You're saying what I've been content to just keep in the back of my mind and apply as an overlay to these calculations. The one game I play a fighter/warlock almost never gets to fully use GFB. Same goes for the bladesinging wizard in the game that I run.
I'm not into number crunching, but I'd imagine a simple ranger or rogue would do the most consistent and reliable damage without loosing steam. The rogue requirement for an adjacent ally would be the biggest hindrance, compared to a rangers need to just have the opponent be damaged.
If anyone cares to do the math feel free to tag me. This thread has me thinking about running a female whip wielding rogue...