FitzTheRuke
Legend
I should have mentioned to @KahlessNestor the "dc22 Grab" is a grab attack (you can roll Athletics or Acrobatics to avoid it, but the dc is 22! If you fail, he's going to pull you down 20 feet, and you'll have to make a dc10 Con save or gain a level of exhaustion (drowning). You should be fine, as a barbarian, but you never know.
Also, @Kobold Stew I really like Doc turning into an octopus, but he might face some "friendly fire". Anyone who thinks they might mistake Doc-the-Ock for a bad guy should roll a dc11 perception or insight (pick only one - perception means you saw it happen, insight that you can figure out that it's still Doc Halfhand.) I'm gonna roll for a few NPCs....
Also, @Kobold Stew I really like Doc turning into an octopus, but he might face some "friendly fire". Anyone who thinks they might mistake Doc-the-Ock for a bad guy should roll a dc11 perception or insight (pick only one - perception means you saw it happen, insight that you can figure out that it's still Doc Halfhand.) I'm gonna roll for a few NPCs....