pepticburrito
First Post
"Yeah well, you actually don't know anything about monsters because it's not in the RAW, so sorry about that."
You should try playing/running a game in which PCs don't know about monsters. It's a lot of fun when there's still mystery when you go into a dungeon. There were a lot of things I never liked about 3.5/Pathfinder, one of them was the fact that PCs just knew things by default. The meta-game of the nature of the roll also meant the player could rely on the information from the roll without having an issue. That process removes a ton of potential for role playing. Instead of assuming that they have accurate knowledge, it's more fun to have a bunch of lore spread through the local NPCs. Some of the lore is correct, some is incorrect. Let the players work it out at the table.
Giving players prepacked answers to problems is doing no one any favors. It takes part of the game away from the player and says "that's too hard for your puny heads to work out by yourself, so I'm just going to give it to you for free".