Brother Shatterstone said:
Do you usally play someone antisocial or is this a first for you?
At the tabletop, I have a bad tendency of taking a leadership role. This is usually because the other players get distracted easily and our marathon sessions don't account for much if someone doesn't reign it in. It's also because I'm just naturally drawn to leadership.
In Play-by-posts, I really try to stretch myself and my ability to get into a range of different characters. I'm afraid that in the case of Antillis, I put most of my thought into 'how am I going to make a melee character viable at epic levels'. (This goes into my belief that non-casters are more and more useless at the high echelons, but that discussion is better left at that)
I put precious little thought into Antillis the character beyond my concept of an epic game hunter who inspires irrational fear on name alone. More for the fact that he prefers intelligent, wary prey than the nonintelligent variety, but also because he's damn near unstoppable.
I'm afraid that ultimately, he's pretty shallow and simple. The Hunt is what he lives for. A bounty from his own people means he always walks the line between predator and prey, for they could come for him at any moment. So, now you know what I know about Antillis the Hunter.
Perhaps another character would be more appropriate for the type of game this is turning out to be. What does everyone else think?