Libramarian
Adventurer
No damage rolls, whoa. That's pretty radical.
Sorry, I don't understand. What are you ignoring exactly? Automatically killing NPC's?
I thought of minions straight away too - only instead of minion, we have the unbridled application of GM force.this is why minions are so useful. No bookkeeping.
And some of us just prefer eager binding of power effects to in-game expression like that presented by Champions, for example, to lazy binding at the table.
On this I'm closer to what I take @Nemesis Destiny to be saying: I don't worry about players' reflavouring that works around existing keywords and effecs, but changing keywords and/or effects is a houserule that I want some say in as a GM.
Agreed 100%. Contrary to what other posters have said, changing keywords (and damage types) can be a pretty big deal.
@LostSoul could you come up with an example that shows what you mean by fictional positioning mattering even though the mechanic is disassociated?
I thought of minions straight away too - only instead of minion, we have the unbridled application of GM force.
I've long thought that a lot of those who don't like aspects of 4e, such as minions, like a lot more GM force in their action resolution than I do, and these examples just upthread are not dissuading me from that opinion!
So... narrating the foregone conclusion of a fight with something simple like "You quickly overwhelm his weak resistance" is unbridled application of GM force but defining an opponent as a speed bump with 1 hit point--hit it and it's dead--is narrative positioning and Pemertonian scene framing? Is that the spin I'm hearing here?
Oops sorry about that eager/lazy are terms from my technical field. Eager binding means a binding is established before use upon creation of the object. Lazy binding means a binding is only created as the object is used.
So in this case, an eager binding to fiction would be assigning the flames and burst of heat to the Fireball effect -- all Fireballs look and act like this . A lazy binding would allow the special effects and appearance to shift as desired with each casting.
But 4e fireballs are made of fire. That's why they have the fire keyword and affect everyone in a set area. A reskin must match all the mechanical points of the fireball - and these parts are immutable. It's eager binding.