Neonchameleon
Legend
All I'm saying is that it's associated in the initial player / character decision ("I choose to engage in combat, using the best techniques at my disposal.").
That is emphatically not what I am thinking when I wield a sword. What I am thinking is about what I am actually doing.
But there's no character in chess, only a player. *sigh* Once again, fundamental misunderstanding of the Alexandrian's essay.
Missing the point. I was suggesting that the Grand Master was the character you were roleplaying as.
This might make sense from an association standpoint if there was an element of fortune that determined that the "encounter power" goes active. For example, the player/character scores a critical hit. In this way, the player isn't fundamentally dissociating the use of the power from the character's inexplicable "magical" ability to make the opening happen exactly when he or she wants.
I don't care how far into your enemy's OODA loop you get--sometimes that opening simply isn't there, and when the player DECIDES that it now IS there, there's potential for a dissociated decision from anything the character can make in the game world.
And this I find absolutely ridiculous as an approach. "The mapping isn't perfect and sometimes opportunities aren't there so it is better to pretend that they are either always there or never there than to have a mechanic by which they are sometimes there." This is why I say the Crusader is actually better at association than AEDU - with the Crusader the powers you have access to at any given time are random. (And a crusader-hold-one would be better yet, as would my 13th Age Approach-and-opportunity hack).