Aaron
First Post
What I'm asking is: what if a ray doesn't allow a save?Folly said:It has nothing to do with the spell having a save, and everything to do with the spell specifying objects as legitimate targets.
The rules that mvincent pulled explain the case.
Does that mean it can never be cast on objects?
The "object" entry on Disintegrate is just a case of bad written spell, that doesn't mesh well with the general rules.
Just look at the Rust Ray spell in the Spell Compendium: it's a spell created to damage your opponent's equipment, nonetheless you can only use it against his armor or sword.
And what if a feat or class ability removes the save entry form the spell?
Can you still cast it on your opponent's equipment?
Last edited: