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CG's Dragon of Icespire Peak [IC]

Fitz whispered to Bella, "Miners're known well to exaggerate, lass. I don't think there will be an army of 'em. But if there is, we'd only need t'find some proof of it, an' take it t'the proper lardly-folk."

He spoke louder, saying, "Aye, we'll be checking the Master's bounty-board, we will. We'll take a mission that suits, wee lass. Don't you worry."

OOC: Fitz always calls a "Lord" a "Lard" it might be his accent, or he might be calling them fat. You decide.
 

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gargoyleking

Adventurer
Sythaeryn looked up at the word Orcs. A flashback running suddenly through his head of the ruins of his home. Still burning and the bodies of his kin. Lying where they'd been slain. His voice was steel suddenly as he spoke. "I shall join you in this endeavor.
 


They drank and chatted into the evening, and when everyone was ready to turn in, Fitz returned to the coster's for his spot of floor. In the morning, with a skip in his step, he crossed the town square again to the Stonehill Inn to find his new allies' at breakfast.

"Big day, t'day, mates." he announced cheerily, "Let's go see what work is t'be had here in fair Phandalin."
 

jmucchiello

Adventurer
"Mornin', Fitz. How was your spot of floor?" Bella says with a smile. She eats a spoonful of the morning porridge. "Let's head over to that job board when we're finished eating. Unless someone has a better idea?"
 


"Aye, wee lass, that's the plan, for sure. Let's get on with it, then!" Fitz prodded the others to finish up their meals and he led them toward the Townmaster's Board...
 

gargoyleking

Adventurer
The elf who joined the group the next morning looked very little like the one they'd met the morning before. His features. Seemingly constantly on guard or even angry were now quite softened and he smiled warmly as he walked up. "Good Morning! I hope everyine is feeling well today!"

Today his hair was amber in color and he wore a collection of leaves ranging from yellows to oranges. Even his clothing and equipment seemed to have taken a softer, more earthy hue.
 

Charwoman Gene

Adventurer
OOC: Sorry I've been out of the loop unexpectedly, some family medical stuff, things are more stable now.


The townmaster’s hall has sturdy stone walls, a pitched wooden roof, and a bell tower at the back. The job board next to the front door features a sparse number of notices, all written in Common and in the same hand.

Dwarven Excavation Quest. “Dwarf prospectors found ancient dwarven ruins in the mountains southwest of here, and have been working an archaeological dig seeking treasure and relics. They need to be warned that a white dragon has moved into the area. Take the warning to them, then return to Townmaster Harbin Wester to collect a reward of 50 gp.”

Gnomengarde Quest. “A clan of reclusive rock gnomes resides in a small network of caves in the mountains to the southeast. The gnomes of Gnomengarde are known for their magical inventions, and they might have something with which to defeat the dragon. Get whatever you can from them. If you bring back something useful and don’t want to keep it for yourselves, Townmaster Harbin Wester will pay you 50 gp for it.”

Umbrage Hill Quest. “The local midwife — an acolyte of Chauntea named Adabra Gwynn — lives by herself in a stone windmill on the side of a hill a few miles south of Phandalin. With dragon sightings becoming more common, it’s not safe for her to be alone. Urge Adabra to return to Phandalin. Once she’s safe, visit Townmaster Harbin Wester to claim a reward of 25 gp.”
 

jmucchiello

Adventurer
"Depending on how far these places are, the Dwarven quest seems the simplest. We don't need to anything but deliver a message," Bella says. "Of course, for all we know they unleashed a terrible ancient evil and we're walking into a deadly situation.

"Same goes for the midwife. Odd that a midwife lives alone several miles from town. Some poor kid needs to run to her house whenever she's needed.

"As for the gnomes, how are we supposed to get them to part with something capable of defeating a dragon? That must cost a lot more than the 50 gp reward. Something's odd there."
 

Fitz had showed them the board, but he didn't try to read it himself. When Bella spoke of the options, he squinted at the reward numbers and said, "Aye, the purses are all outta wack. Seems an easy thing t'go get the 'wife. But if they hadda pay a lad 25 gold each time she's needed, there'd be a lotta rich lads, if you follow me. That dragon might me nearer to her than we'd like."

"The dwarves seems like a fine choice t'me, but the same holds for them, only more. They must expect trouble for so heavy a bag."

"On the other hand,"
he with a chuckle, "We'd not have near enough t'beg the gnomes for a dragonslayer. An' if, by chance, they gave us one, why'd we give it to old Harbin for the reward when we could take it to Neverwinter and sell it to a knight?"
 



Steve Gorak

Explorer
Fitz nodded, but countered, "Of course, if'n there's a dragon there, mebbe it'd be better t'go see the gnomes first, just in case."

''I hate the idea of leaving a lady in harms' way, but you're right, the gnomes could help us deal with a dragon if it comes to that.'' Ulrik stretches, let's out a loud yawn and grunts ''Gnomes first then the midwife. That makes sense ''
 

"Aye, at least the Townmaster thinks that the wee folks'll help." agreed Fitz, "Maybe he has a whatayacall, a pre-existin' arrangement that we just need t'follow up on."
 

jmucchiello

Adventurer
"Why would the Gnomes just give us a powerful anti-dragon magical device?" Bella asks. "Do we have to go to the mayor to get a letter first? I think we should find out what direction these things are. If they are in three different directions than sure, Gnomes, Midwife, Dwarves is a good order. But if two of them are near one another, that order can change."
 

"Well, we could ask him." suggested Fitz, "I bet he has maps, too, an' it'd be good to have a quick look at 'em, before we go stumblin' through the woods."
 


gargoyleking

Adventurer
Sythaeryn looks between his chatty companions trying to understand what they're all getting at. Confused by the conversation, he simply put in his opinion and left it at that.

"I don't see that we'd be apt to face a real dragon anyways. Best to go collect the midwife and then warn the dwarves, I think."
 

Charwoman Gene

Adventurer
When you go to knock on the door, you see a note written in the same hand, stating, due to dragon, all town business moved to the Harbin Wester's home, three buildings east.
 

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