BryonD
Hero
Personally, I believe it is a forward step, but I am not going to state this as something factual and use a blanket "general consensus" statement to make me feel better about it.
It is interesting, because many of 4E fans have praised that it moves BACK to the play feel of prior editions.
I agree with that assessment, but to me it is a flaw. 1E was great in its day, but it was really all there was. I'm sure there were others, but not that many and certainly not to me as a young kid. I left 2E because it was "just as good" as 1E, but really nothing more. I didn't stop enjoying it until I found other games that had taken the RPG concept and pushed it into larger areas. I didn't return to 3E because it had the name D&D on it. I returned because, in my assessment, it learned from a lot of those other games and continued to expand the degree of mechanically based virtual reality that could be formed. 4E has reversed that course and has been praised for doing it.