Changes to Brash Stike?

realpantherman

First Post
I decided to update my dragonborn fighter with the invigorating powers to not have the ability to stack Temp HP because that seemed to be cheap, BUT now Brash Strike is really hurt by this because giving away the combat advantage when the enemy doesn't have to think twice because he no longer gives you Temp HP with a melee attack on you is really a problem.

Are people still using brash strike with the combat advantage effect to enemy even with the new battlerager rules?
 

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I decided to update my dragonborn fighter with the invigorating powers to not have the ability to stack Temp HP because that seemed to be cheap, BUT now Brash Strike is really hurt by this because giving away the combat advantage when the enemy doesn't have to think twice because he no longer gives you Temp HP with a melee attack on you is really a problem.

Are people still using brash strike with the combat advantage effect to enemy even with the new battlerager rules?

I have a Fighter that uses it and he isnt a Battlerager either.
 

Brash Strike is still +2 to hit, +Con mod to damage, and gives you Con mod thps.

It's good enough for non-battleragers. Battleragers only get more thps out of it from their errata'd BRV.
 


Yeah, don't see the issue. The BRV change is incredibly old at this point, Fighters have Feats/Utility Powers to negate CA. /Shrug.

Though personally my favorite trick for optimizing Brash Strike is a Half-Elf BRV Fighter/Bard/Daring Blade. You go Cha/Con and take Harlequinn style. ^.^
 


Brash strike is a ridiculously good striker power, given to an already top-notch striker/defender hybrid. There's not really much else to say.
 

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