mamba
Legend
I am not even sure it is not just a convoluted way to tread water, at least once everything is good enough to have, say, 40% happy with itIt’s a highly conservative approach, which makes sense if the goal is to make a game that’s “good enough” for the largest number of people possible, but not if the goal is to make the best game possible for a specific target audience.
The ones liking the Warlock the way it is won’t want the change, and those that never liked it will not get any change because of that. A self-fulfilling prophecy of stagnation
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