FreeTheSlaves
Adventurer
Hmm, bag of holding only helps somewhat. Heavy armour characters are wearing up to 60lbs with armour/shields, add in 15lbs for backpack, 10+lbs for weapons. Little str chaladins are nearing weight capacity merely carrying their equipment. The personal back of holding is realistically for 4-5 lvl+ characters, before then they'll need to convince the party to let them have it. The crux of this problem is that the low str paladin (relatively speaking) is always under the spotlight whenever they wish to pick up or wear anything with significant weight.1) Bag of Holding. It was the solution before, and it's still the solution now.
2) While I agree a paladin will be lacking in a -capable- medium ranged attack, that's got nothing to do with the str/cha starter debate. That's a problem for any heavy-armor-based class other than a blade/flail fighter.
3) Constitution is no where near as useful as it was in 2nd or 3rd editions. An extra healing surge or two are nice, but is that extra couple points of Con worth the cost to put into it, when two surges are available instantly at the cost of a single feat?
Well, javelins are heavy thrown - the str character has a reasonable option at range 10/20. This is only relevant in that medium+ ranged missile weapon options require reasonable str/dex - which may draw ability points from the prime stats if they're elsewhere. Our 20cha/10str Paladin has a problem here - there's a melee training feat, but no missile training.
Agreed about Con, however a 12 in it comes cheap except that those point would push a 15 stat to a 16, so there's always decision here for all characters. Con's not unimportant.