CLOSED Pathfinder: Rise of the Runelords, Burnt Offerings

Danth quickly calls upon the aid of Sarenae to heal the rogue, channeling her power through his hands and into Jovik's body.

Touch of Healing, curing 5 points of damage per "touch." Danth will use enough to bring Jovik to half hit points.
 

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Danth moves urgently to Jovik's side, pushing Jokad out of the way.

Jokad knows how to tend sore feet and how to fill empty stomachs, but he knows he is useless when it comes to healing. To him, the young rogue already looks as good as dead. His skin has that silken pallor that he has seen so many times in the detritus of battle. The boy is at death's door.

The Shoanti moves to the edge of the trap, looking up at the holes in the ceiling where the iron poles came crashing down from, being careful to stand a few inches back from their tell-tale faint marks on the floor. Standing there, his back to Jovik and Danth, he stares off into the corridor ahead, watching the shadows dance and flit in the lantern light. Somewhere ahead the enemies lies in wait, readying themselves.

He can hear the echo of their preparations.

Danth starts chanting, feeling around the ragged edges of Jovik's wounds, pulling the horrendously torn flesh together as be entreats Sarenrae to stitch the boy's skin with her healing essence. Each time he pulls and kneads the pale flesh, it catches and bonds with magic. He moves slowly around Jovik's body, more slowly than he really needs to, taking care to close the worst of the wounds. He knows that within this torn flesh the magic of his Goddess is repairing the butchered organs.

And with a shuddering, gasping, wrenching start, Jovik awakes. His eyes bulge in his head as the life energy flows through him. The shock of its warm, invidious touch penetrates the depth of his mind. He had switched off. Not dead, but dying, for sure. He had known it. It had felt like something.

He let his head lower again, feeling the cold of the stone floor as his temple lay down upon it. Danth continued his ministries, praying quietly now, as if in thanks to his Goddess.

Slowly he helped Jovik rise into a sitting position, back against the wall. For the first time the young rogue looked up at the glaives that had struck him. The southern one was slick with his blood.

He looked at his gut. The scar was fresh, blue almost, and curved like the scimitar of Sarenrae. A cruel wound, but at least the eight inch scar had some symbolism to him.

Kael, standing back while the priest did his work, moved forward to run a friendly hand through Jovik's hair.

"I think you might be needing some new armour!" he offers jocularly, referring to the damage to Jovik's leathers.

OOC: Jovik at half hit points. Actions please.
 

"Something's out there," the young Shoanti says stoically, his eyes still watching further down the shadowy cooridor.

He hesistates for a second before turning and moving closer. His words are quieter now.

"I am no coward but I sense great evil ahead. And we.... are a mess." Again he hesitates. "The trail is fresh but our quarry knows we are close. A cornered animal fights all the fiercer. Do we press forward and end this knowing one or more of us may not return or do we rest, regain our strength and hope our enemy does not escape?"

For once the Shoanti's emotions are unscrutable. He offers no visible clue as to where his thoghts lie. It does not take a genius to realize this is the first time he has ever asked before entering a battle however.
 

Jovik shudders as he stands bracing himself against the wall., he gives a lop-sided grin to Kael.

"Thanks again Danth" says Jovik quietly fingering the scar still.

"Well, unless she has an escape tunnel, she can't get out. And if she does well she may have already used it. I say we rest the damn here, rig the trap to go off the other way too. Then we can take her on tomorrow, and if she comes to us, we'll have some warning." says Jovik as he slowly slides back down the wall.
 

"A night of rest would be a most helpful boon at this point. I've spend most of the power I have for the day." says Danth, after ensuring that his charge is well enough to regain his feet. "I fear we are tempting fate if we continue to push on, with both Jovik and Jokad injured...we can close the gate here, bar the main entrance to the stockade above, and find a secure location in which to rest."
 
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OOC: I am happy to take this as a consensus unless someone steps in and disagrees IC very soon. It looks like Jovik and Danth both want to rest. Even Jokad is a bit hesitant.

The gate is not blockable easily (the gate posts were drawn back into the ceiling, but Jovik may be able to trip and break the trap if he wants to try (disable trap, but with DC20 to effectively disable while sprung). Sealing thistletop should be okay, although the rope bridge is still in place so people could come across if they wanted.

Anyway, someone can IC it, and I will promise to be fair :) Any other creative means of blocking her exit are welcome.
 
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"Rest". The one word response seems to speak volumes from Jokad.


"Jovik, if you think you can hold this trap in the down position, I'll figure a way to trigger it?"

Assuming he wants to try Jokad continues, "May I borrow your mace?", he asks Danth. He then heads back into the previous hallway with the numerous mundane statues of the glaive wielding visage. With a series of powerful blows he pounds a good size chunk of stone (30+lbs) from one of the offending visages and carries it back to the rest of the group.

"Ready when you are?"
he says to Jovik.
 

OOC: I recommend sleeping in the guard tower...then, the watchman can see anyone that comes across the bridge, and the only way up to us is via a ladder and trapdoor.
 

OOC: Okay, to speed things along, I am going to assume that Jovik takes a 20 on his disable device, but of course, that means it might take him a while.

Jokad comes back into the corridor, hefting a large chunk of statue, his back arched, his arms hanging low around the large object.

"Alright kid, when I drop this, I need you to try an disable it somehow. We want both gates locked down, if you can"

Jovik raises an eyebrow, as if to question the possibility of this. Seeing that the Shoanti was serious, Jovik rises again, moving with a sigh to the scene of his near death. His blood stains all too clear on the slick floor of the trigger tile.

Jovik spends a few moments inspecting the trap.
"Put that thing down a minute before you give yourself a hernia!" he offers to Jokad.

Then he stops. Goes quiet. Damn, so simple. He smiles at himself. He always was a clever lad, just never applied himself 'academically'.

"It might be simple. We just need to bend the bars on one of the rods. I bet they are all connected further up. If not, well, we do it again and bend another. Look. The hole they slide into is tiny, almost no spare room, and straight, so we just trigger the trap and whack one hard enough to dent it, and then it should stay stuck down. Now, I don't know if it will be impossible to remove. I am sure that you could probably break through in the end, and of course, we are going to have to do that if ... or when we decide to return." he shrugs.

"Jokad, Danth, can you both pick a rod and try and bend it, go for near the very top, otherwise it will offer the chance for someone to slide through."

Jovik moves over to the fallen statue and starts to push it forward. As he pushes it a voice echoes from down the corridor.

"Fools! Fools and COWARDS!" The voice is rich, feminine, young. Stopping in your tracks, you see nothing but shifting, dancing shadows.

"So you are the HEROES of Sandpoint? Ha! Jovik, a hero! Last I heard you were a petty gambler and thief. To be honest, you don't even look good enough for that description.

You have no idea what is going on here. You are out of your depth. Some foolish children playing at being adventurers. Sandpoint will burn. The goblins were never going to do it. Too weak. Too stupid. Too ... crazy. haha!"
Her laugh is soft, seductive.

For a second the light flickers brightly and you catch sight of a young, stunningly beautiful silver haired woman, tall, strong, with heavy scarring across her exposed belly. Her left arm looks wrong somehow. At her side looms the wicked hound, so much more fearsome than the ones that caused you such problems upstairs.

"Are you here to kill me?" she asks, her voice silken and innocent.

OOC: She has not moved towards you at all, so you can still trigger and block the trap if desired. Also safe to talk to her for the time being if you desire. I am not going to pounce a combat on you without giving you a chance to trigger and block the trap and then flee - there is sufficient distance between you for you to respond before she could reach you.
 

"We are in no condition to fight," whispers Danth, so that only his companions can hear.

Then he turns to gaze at the woman, and addresses her in a loud, clear voice. "We did not come here seeking your death. Rather, we are here to save you. Turn from your evil ways. Let Sarenae wrap you in light everlasting; let her heat flow into your soul, to warm you forever. Light gives of itself freely, filling all space. It does not seek anything in return; it asks not whether you are friend or foe. Turn to the Light and embrace it. Through redemption are all things possible"
 

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