mellored
Legend
To reduce the gap between casters and martials.If you can do it another way, as you described, why bother changing the spell?
DM adjudication is, and always has been, on the table.
To reduce the gap between casters and martials.If you can do it another way, as you described, why bother changing the spell?
The "Defenestrate" example is actually really interesting.Then I assume anyone casting Command "Defenestrate" would get the same answer.
I just don't understand why you need a spell to do it.
Correct. The spell fails because the target would not do harm to itself per the rules. Maybe an open window at ground level might work, the target spending it's time to crawl out (and presumably back in) the window, but if there was an inkling or would take a 1d6 of fall damage, spell fails, slot wasted, GG.Then I assume anyone casting Command "Defenestrate" would get the same answer.
I just don't understand why you need a spell to do it.
The spells fails because the target would hardly ever know what that word means.Correct. The spell fails because the target would not do harm to itself per the rules. Maybe an open window at ground level might work, the target spending it's time to crawl out (and presumably back in) the window, but if there was an inkling or would take a 1d6 of fall damage, spell fails, slot wasted, GG.
OK, now that you have unambiguously declared yourself the official arbiter of whether or not saluting is allowed to exist in any D&D world, I really, truly am done wasting my time engaging with you.Note that this form of salute doesn't actually exist in a D&D world. I'm sorry, but, it doesn't. The idea of a military style salute is something from much later.
The new version actually empowers players.
To reduce the gap between casters and martials.
DM adjudication is, and always has been, on the table.
Clearly the spell should only work if the Command is uttered in Old English (Latin as an acceptable substitute).The spells fails because the target would hardly ever know what that word means.
And what kind of “historically” are we talking about? A history that includes magic and dragons?
I find this part of the discussion interesting because, while I can agree that tighter language may serve to reduce player-DM friction, I feel that this is at best going to reduce the issues slightly, not eliminate them, and the ideal solution must surely be to have participants that aren't working at cross-purposes or antagonistically in the first place.Am I wrong to assume, from reading your reply, that you believe it empowers players because it removes DM discretion?
Another thread had an interesting discussion on DM-Player antagonism and it's prevalence in these boards. Your answer is interesting, to me, in that context.
So commands to "emote!", "email!" and "Rasterize!" should work too?OK, now that you have unambiguously declared yourself the official arbiter of whether or not saluting is allowed to exist in any D&D world, I really, truly am done wasting my time engaging with you.
Again, you're fixating on the trees and not seeing the forest. Tightening up the rules means less friction at the table. The rules that don't cause friction are already tight enough and are no problems. Which means, most of the time, there is no problem. The problem comes with these mechanics that are poorly written, using open ended, vague language which causes the problem.And if they really do believe such groups can't exist, then I can kind of understand why they would look to rules for help (even though, if I felt such groups couldn't exist, my solution would be to cease playing and find a less frustrating hobby).
And yet, despite my flagrant disregard for RAW, the RPG Police have never been able to catch me and send me off for reeducation.I mean, in this thread, it's been shown that you are more than willing to ignore what's actually written in the spell - you have no problem with the "Change" command and have repeatedly said so. Which means you've never actually interpreted the mechanics the way they are intended by the game. The game mechanics are never intended to grant clerics access to a spell that's higher level and not even on their spell list.