Concentration

...nuuh forget about it... a bad joke i guess...

I'm all for a good joke. Unless you're doing it at my expense. Honestly, I just didn't get what you were trying to say.





OH...and I thought of another major thing that make me like the Conan ruleset over basic D&D....

Conan allows you to attack normally, or with a system (called Finesse fighting) that allows a character to take advantage of his DEX (instead of his STR) and hit around armor, bypassing, attempting, basically, to make harder called shots at exposed areas or areas (like under the arm pit) where armor is less protective.

This type of fighting allows a low STR but high DEX character to be deadly even against a fully armored opponent. Thus, your heavily armored STR Soldier in Conan could have a good fight with a high DEX loincloth clad thief.

I think that's pretty cool.
 

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Just do a quick Google for "Conan roleplaying best version d20". You'll see lots of hits, reviews, and comments that back up what I said.

Doing so brings up a page of results which contains one review (which doesn't mention "best version" anywhere) and one listing of the 2004 ENnies (which has it coming in 6th, after BESM and White freaking Wolf's d20 variant). Doing the same search with Pathfinder brings up twice as many hits as for Conan d20 in general, as well.

I'm not saying you shouldn't be enthusiastic about Conan d20, just...you like it, we get it, but it's not Pelor's gift to gamers. I'm not going to get into whether what you consider the better aspects of the system are actually better--that's a topic for its own thread.
 

Doing so brings up a page of results which contains one review (which doesn't mention "best version" anywhere) and one listing of the 2004 ENnies (which has it coming in 6th, after BESM and White freaking Wolf's d20 variant). Doing the same search with Pathfinder brings up twice as many hits as for Conan d20 in general, as well.

And, Pathfinder is a good game. If you look around and read the reviews on Conan, most of them result in "favorable" or "outstanding".


I'm not saying you shouldn't be enthusiastic about Conan d20, just...you like it, we get it, but it's not Pelor's gift to gamers. I'm not going to get into whether what you consider the better aspects of the system are actually better--that's a topic for its own thread.

Of course not. Why don't we ignore all the fantastic stuff in Conan because it deserves it's own topic, and, instead, just say that the Conan RPG isn't really all that because you don't know anybody who plays it.
 

Of course not. Why don't we ignore all the fantastic stuff in Conan because it deserves it's own topic, and, instead, just say that the Conan RPG isn't really all that because you don't know anybody who plays it.

I'm not "ignoring" anything about Conan; I've played Arcana Evolved, Iron Heroes, and other d20 variants and I'm perfectly happy to occasionally borrow their good aspects and mercilessly mock their bad aspects. I'm just saying that an in-depth discussion of whether the aspects you chose fall into the former or latter category should go somewhere else, I'm not saying that they're all bad (for instance, encouraging multiclassing is a plus and effective unarmored characters are good to have) nor am I saying that obscurity makes an RPG bad.

It's not Conan per se. If someone were extolling, say, True20 as Pelor's gift to game design and making rules suggestions for D&D assuming that everyone knew and liked True20, I'd be saying the same things to them. I'm not denigrating you nor your choice of game, just asking that if you come up with rules based on your Conan experience, you explain those assumptions instead of assuming everyone here has constant detect thoughts.
 

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