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D&D 5E Confirmed and foreseen subclasses?

I will update the first post.



Did you see them in the (in)famous alpha document, or has anyone from WotC mentioned these at some point?

Infamous alpha playtest. Just passing along information I make no claims that these are correct (though if I had to say, it looks pretty legit)
 

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Ah, combine with Rogue for your ninja-action!

I would like to see a witch subclass for the Druid.

The Way of Shadow doesn't need the Rogue for Ninja action, it is the Ninja, in fact it means Ninjas and Shadowdancers in the discription, and honestly a level 20 Monk with Way of Shadow is going to be brutal, stealth, tricky, shadow magic loving, martial arts maatering killer. At will teleporting between shadows (which gives advantage on attack rolls) at will Invisiblity in dim light or darkness, minor illusion cantrip, shadow magic using you ki, and being able to hit someone with reaction when they hit you or an ally with an unarmed attack, all from Way of Shadow by its self. Oh and by level 20 your unarmed attacks do 1D12, you are profient in all saving throws, speak all languages, have flurry if blows which grants two unarmed strikes witb your bonus action for 1 ki, stunning strike for 1 ki, the Ability to go incorpreal and invisible for 4 ki or Astrally Project for 8, nd so on.

Example of 2 turns, use action to turn invisible, then teleport via shadows to behind target, turn 2 attack with advantage for first attack and use stunning strike on that attack for 1 ki, then attack again, then use Flurry of blows for 1 ki, and hit him with 2 more unarmed attacks. If stunning strike fails to stun him, and he attacks you can hit him back with your reaction and spend another point of ki to make that a stunning strike.
 

The Way of Shadow doesn't need the Rogue for Ninja action, it is the Ninja, in fact it means Ninjas and Shadowdancers in the discription, and honestly a level 20 Monk with Way of Shadow is going to be brutal, stealth, tricky, shadow magic loving, martial arts maatering killer. At will teleporting between shadows (which gives advantage on attack rolls) at will Invisiblity in dim light or darkness, minor illusion cantrip, shadow magic using you ki, and being able to hit someone with reaction when they hit you or an ally with an unarmed attack, all from Way of Shadow by its self. Oh and by level 20 your unarmed attacks do 1D12, you are profient in all saving throws, speak all languages, have flurry if blows which grants two unarmed strikes witb your bonus action for 1 ki, stunning strike for 1 ki, the Ability to go incorpreal and invisible for 4 ki or Astrally Project for 8, nd so on.

Example of 2 turns, use action to turn invisible, then teleport via shadows to behind target, turn 2 attack with advantage for first attack and use stunning strike on that attack for 1 ki, then attack again, then use Flurry of blows for 1 ki, and hit him with 2 more unarmed attacks. If stunning strike fails to stun him, and he attacks you can hit him back with your reaction and spend another point of ki to make that a stunning strike.
You and that damned alpha...
 

This is from the last playtest package I have, but wasn't there a totem barbarian, a druid of the land, a druid of the sun and moon, a colossus slayer ranger, and a hordebreaker ranger?
 

Into the Woods

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