Conjuration Rule I'm imagining?

Hypersmurf said:
Remember, if you make Orb of Force Evocation, you don't end up with non-magical force orbs hanging around afterwards.

As an instantaneous Conjuration (Creation) effect, the orb is non-magical and remains after the spell is cast :)

-Hyp.

As a side-note, I changed all the orb spells in my game to Evocation, specifically because of this "pseudo-rule" I remember. I'll probably just rule it only extends to the Orb spells, just to avoid having to balance every single Conjuration attack spell that allows SR.
 

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Hypersmurf said:
Remember, if you make Orb of Force Evocation, you don't end up with non-magical force orbs hanging around afterwards.

Yeah, I call the whole pseudo-distinction between evocation producing magical energy and conjuration producing non-magical energy (which conveniently still behaves in entirely non-physical ways) just about the biggest piece of muddleheadedness in D&D today.
 

Hawklord said:
"Conjuration: These spells are usually not subject to spell resistance unless the spell conjures some form of energy, such as Melf's acid arrow or power word stun."


As pointed out previously, Melf's doesn't allow SR, and even better, Power Word Stun isn't even Conjuration anymore.
 

Dr_Rictus said:
Yeah, I call the whole pseudo-distinction between evocation producing magical energy and conjuration producing non-magical energy (which conveniently still behaves in entirely non-physical ways) just about the biggest piece of muddleheadedness in D&D today.

It is seriously whacked.

Black Tentacles: Creates tentacles which grapple your opponent. No SR.
Grasping Hand: Creates a hand which grapples your opponent. Allows SR.

Blast of Flame: Creates flame that burns the enemy. No SR.
Fireball: Creates flame that burns the enemy. (edit) Allows SR.

Oh, and conjurers can summon stuff and teleport. So, what possible reason would I have for playing an evoker, again? :confused:
 
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Think of it like metal gear solid. Orb of x spells are just like rail nukes. They leave no trail to track becuse all energy to fire them is expended at the moment it is fired. thus orb go through spell resistance becuse nothing is stopping its prepultion becuse its all kenetic energy that was created at the moment of the casting. all the force of the spell is created instantly.

And who says it leaves behind balls. Ok so I create a vase and throw it at you. it hits you hard in the head. Yeah sure lets just pick up that fully intact delicate vase... oh wait...
To say the effect stays is about as far as a stretch from the rules then saying it goes away, so cant we just see its intent ?

I think the spells work fine. You guys just don’t like the spell and thus refuse to understand it. thats fine. i just thought i should give my opinion though.
 

Moon-Lancer said:
Think of it like metal gear solid. Orb of x spells are just like rail nukes. They leave no trail to track becuse all energy to fire them is expended at the moment it is fired. thus orb go through spell resistance becuse nothing is stopping its prepultion becuse its all kenetic energy that was created at the moment of the casting. all the force of the spell is created instantly.

So what's the difference between them and Poison Needles (ComArc), Hailstones (SavSpe) and Meteor Swarm, which all are evocations and allow SR? They all create a missile of some sort, and propel it at the target.

Moon-Lancer said:
And who says it leaves behind balls. Ok so I create a vase and throw it at you. it hits you hard in the head. Yeah sure lets just pick up that fully intact delicate vase... oh wait...

The orb misses, and lands in snow, water, pillows or some other soft substance. And even if the force orb does break, there should be little shards of force left lying around.

Moon-Lancer said:
I think the spells work fine. You guys just don’t like the spell and thus refuse to understand it. thats fine. i just thought i should give my opinion though.

Please don't misrepresent those who disagree with you, it's impolite.
 

Moon-Lancer said:
And who says it leaves behind balls. Ok so I create a vase and throw it at you. it hits you hard in the head. Yeah sure lets just pick up that fully intact delicate vase... oh wait...
To say the effect stays is about as far as a stretch from the rules then saying it goes away, so cant we just see its intent ?

Creation: A creation spell manipulates matter to create an object or creature in the place the spellcaster designates (subject to the limits noted above). If the spell has a duration other than instantaneous, magic holds the creation together, and when the spell ends, the conjured creature or object vanishes without a trace. If the spell has an instantaneous duration, the created object or creature is merely assembled through magic. It lasts indefinitely and does not depend on magic for its existence.

Orb of Force is a Creation spell with an instantaneous duration; therefore the created object (the orb of force) lasts indefinitely and does not depend on magic for its existence.

-Hyp.
 

What's with Blast of Flame ? Conj. Instantaneous, no SR. It produces a cone shaped burst of flames. Now shouldn't the flames stay and last indefinitely, creating areas of everburning flames that do up to 10d6 fire damage? Why isn't this spell an evocation spell ? It looks like a cone of cold [fire substituted] to me.
 

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