Constables of the 14th Ward Part 2

Moru Sen, human conjurer

No one is especially surprised when Moru makes a bee line for his alma matter over his vacation. He and Retbi scour the stacks, tracking down rare codexes and formulae, scribbling notes in the margins of his spellbooks and muttering (or chittering) amongst themselves, even subjecting the strange mushrooms to a few tests to try to learn their specific properties. It would seem dour and lonely to most, but it's clear the constable is having the time of his life.

He returns from his library sabbatical a little bleary-eyed, but full of energy and sporting a new cloak he claims will help him better stay out of harm's way.

[sblock=OOC]Moru was already updated for the level, but I spent most of his treasure on a Cloak of Resistance +1. :)

I don't expect the mushrooms would last into the next adventure, but I figured Moru wouldn't pass up the opportunity to try to identify them in case they show up again.[/sblock]
 

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jkason said:
[sblock=OOC]Moru was already updated for the level, but I spent most of his treasure on a Cloak of Resistance +1. :)

I don't expect the mushrooms would last into the next adventure, but I figured Moru wouldn't pass up the opportunity to try to identify them in case they show up again.[/sblock]

[sblock=Moru]It's cool that you bought the cloak this time, but, in the future, I think we'd prefer to role-play the scene, ok? (Scott and I (mostly Scott) have a tendency to hand out very non-standard magic items, so if you just snag one from the book without giving us a chance to monkey around with the item next time, you'll really only be hurting yourself.) What new spells did you choose? :D (I'm just curious)


Good call on remembering to check out the mushrooms! (Yes, if you're wondering, the 'shrooms were a stop-gap measure to compensate for the lack of a cleric.)
The Mushrooms:
Gray as traditional good berry they cure 2 points and provide sustenance as a full meal.
Scarlet cure one point and increase light sensitivity (providing low light vision for 3 hours, but also making one light sensitive (-1 to attacks and skill checks in full daylight.)
Yellow cure 2-5 (1d4+1) points, but make you mildly intoxicated (-1 to skill checks and will saves for 3 hours--per mushroom eaten)
Blue cure 3 points, but cause mild paranoia (-2 on all fear saves for 3 hours per mushroom eaten)
Green poisonous -- cause 1d4 con initial and 1d4 con secondary damagePink cures 1 point, and causes you to fade from view for 1d4 rounds. (as invisibility).
Black (20% of all gray are really black) Antidote to the green ones and cures 2d4+1.

[/sblock]
 
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Alarion of Tovarre

"Agreed, friend Darius. Another possibility is that these weapons are being smuggled in from outside.... Many a dastardly shipmaster or caravan leader sell their integrity for such vile purposes."
 

xedr said:
Darius consults with Alarion and Wally. [highlight]"It seems to me that if somebody were buying weapons for the moonies, they would be shopping at one of the hard-up places where they could get better prices.
OOC: This overlooks the "Wal-Mart Rule of Retail Economics": VOLUME, VOLUME, VOLUME!!!
That is, a very productive shop could offer very competitive prices because they make up for the "per-unit" loss in sheer number of sales. And, more importantly, there may be a very good reason why a weaponsmith who isn't selling any weapons has such a low volume, namely, because his weapons just might suck.
 

Leif said:
[sblock=Moru]It's cool that you bought the cloak this time, but, in the future, I think we'd prefer to role-play the scene, ok? (Scott and I (mostly Scott) have a tendency to hand out very non-standard magic items, so if you just snag one from the book without giving us a chance to monkey around with the item next time, you'll really only be hurting yourself.) What new spells did you choose? :D (I'm just curious)[/sblock]

[sblock=OOC]Sorry 'bout that. Hadn't occured to me to RP. I'll keep it in mind for future.

As to spells: Acid Arrow, Dispel Magic, Fly, and Haste (Moru learns 4 each level instead of 2 thanks to his collegiate wizard feat). The other details are at the end of his sheet in the "Level Log" sblock. Lemme know if I messed up anything. [/sblock]
 

jkason said:
[sblock=OOC]Sorry 'bout that. Hadn't occured to me to RP. I'll keep it in mind for future.
As to spells: Acid Arrow, Dispel Magic, Fly, and Haste (Moru learns 4 each level instead of 2 thanks to his collegiate wizard feat). The other details are at the end of his sheet in the "Level Log" sblock. Lemme know if I messed up anything. [/sblock]
[sblock=Moru]Everything looks good to me, but I can't really spend the time right now to go over it like I should, so I'll try to remember to check tonight, too. Cool spell choices. You're going to be a dangerous dude with that Sudden Maximize feat in a couple of levels![/sblock]
 

Leif said:
OOC: This overlooks the "Wal-Mart Rule of Retail Economics": VOLUME, VOLUME, VOLUME!!!
That is, a very productive shop could offer very competitive prices because they make up for the "per-unit" loss in sheer number of sales. And, more importantly, there may be a very good reason why a weaponsmith who isn't selling any weapons has such a low volume, namely, because his weapons just might suck.

OOC: fine, see if I try to get creative again :p Are you saying that BB exemplifies the Walmart model?

A sudden thought strikes Darius [highlight]"Of course, perhaps there's a good reason that none of those other shops can compete with the Blue Basilisk - maybe they just can't produce large volumes of flimsy weapons for cheap prices. Well, I guess we'll just have to ask to see the books."[/highlight] Darius wanders back into the Basilisk and asks to see the books. He also asks about any thefts or missing inventory - after all, nobody wants to be publicly affiliated with the moonies.
 
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Raul update

OOC: I added the days of the week to my previous posting. If the group eats dinner at the Staff on Wednesday evening, Raul will be there to discuss their findings.

OOC: Raul also needs 10 hp of healing, so will he get that on the health plan the first Monday evening.

[sblock=DMs]Is the HP minroll rule retroactive or just for the new level?

Raul's HP by level (d8): 8 (max), 8 (rolled), 2 (rolled), 5 (rolled), 5 (rolled), 4 (newly rolled as minroll(2))

+6 x 1 for CON + 3 for TOUGHNESS feat = 41 total at 6th level

[/sblock]
 

Lou said:
OOC: I added the days of the week to my previous posting. If the group eats dinner at the Staff on Wednesday evening, Raul will be there to discuss their findings.

OOC: Raul also needs 10 hp of healing, so will he get that on the health plan the first Monday evening.

[sblock=DMs]Is the HP minroll rule retroactive or just for the new level?

Raul's HP by level (d8): 8 (max), 8 (rolled), 2 (rolled), 5 (rolled), 5 (rolled), 4 (newly rolled as minroll(2))

+6 x 1 for CON + 3 for TOUGHNESS feat = 41 total at 6th level

[/sblock]

[sblock=Raul]Healing is noted. The HP min roll stuff is not retroactive, just applies to 6th level and beyond. I'll post that in the OOC for everyone.[/Sblock]
 

xedr said:
OOC: fine, see if I try to get creative again :p Are you saying that BB exemplifies the Walmart model?

A sudden thought strikes Darius [highlight]"Of course, perhaps there's a good reason that none of those other shops can compete with the Blue Basilisk - maybe they just can't produce large volumes of flimsy weapons for cheap prices. Well, I guess we'll just have to ask to see the books."[/highlight] Darius wanders back into the Basilisk and asks to see the books. He also asks about any thefts or missing inventory - after all, nobody wants to be publicly affiliated with the moonies.
Sorry about that, didn't mean to squelch any creativity. The BB weapons are not exactly flimsy, just very mundane. The wal-mart thing is a bad example. It's more like a VW bug compared to a mercedes or rolls royce, I guess. And asking to see the books is generally not done, sorry. (Too much freakin' work for the DMS!) But, good ideas. Keep it up.
 

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