Steve Jung
Explorer
I'm working on my old non-compliant conversions. I have a couple questions regarding the strictness of the conversion.
1) If a character has an item he cannot use, can I change it? I assume not.
e.g. A druid with a hammer.
2) If a spellcaster has extra spell slots after a conversion, can I add spells not in the original? Or should I just add extra copies of the spells mentioned in the module. What about domain spells?
3) If a spell or item no longer exists, must I perform a conversion? Or is a substitute allowed?
e.g. staff of striking
Thanks,
Steve
1) If a character has an item he cannot use, can I change it? I assume not.
e.g. A druid with a hammer.
2) If a spellcaster has extra spell slots after a conversion, can I add spells not in the original? Or should I just add extra copies of the spells mentioned in the module. What about domain spells?
3) If a spell or item no longer exists, must I perform a conversion? Or is a substitute allowed?
e.g. staff of striking
Thanks,
Steve