Looks good to meShade said:So for Gru, we could do something similar, perhaps +4 Str, +4 Con, +2 Int, +2 Wis, +2 Cha over the great wyrm iron dragon, giving him scores of Str 51, Dex 10, Con 35, Int 32, Wis 33, Cha 32.
48 feels right.I'd set his HD no lower than 46.
Mortis said:Am I just being nasty if I suggest a Flesh to Iron breath weapon.![]()
Gruaghlothor has three breath weapons, each usable twice a day: a cloud of sleep gas 60' long, 50' wide, and 40' high; a cone of superheated sparks 100' long, 5' wide at the dragon's mouth, and 40' wide at the end, doing 24d12 +24 hp damage; or a bolt of solid stone 30' long and 5' wide, fired out to a 120' from the dragon's mouth, doing 24d12 + 24 hp damage. Creatures caught in the gas must save vs. breath weapon or fall asleep regardless of hit dice. Creatures caught in either the spark cone or in the path of the stone bolt are allowed a save vs. breath weapon for half damage.
So the secondary rusting breath wepon is also outShade said:Yes.![]()
Mortis said:So the secondary rusting breath wepon is also out![]()

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.