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Converting Epic Level Beings

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How's this?

Smite Divinity (Su): Once (?) per day, Ma Yuan can make a normal melee attack to deal extra damage equal to his HD (50) against a foe with a divine rank of 1 or higher.

We can probably just state "an extra 50 points of damage" since his HD won't change.
 

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Shade said:
How's this?

Smite Divinity (Su): Once (?) per day, Ma Yuan can make a normal melee attack to deal extra damage equal to his HD (50) against a foe with a divine rank of 1 or higher.
Nice, I would be more generous and make it 3 times per day.

We can probably just state "an extra 50 points of damage" since his HD won't change.
I agree, so...

Smite Divinity (Su): Once (?) per day, Ma Yuan can make a normal melee attack to deal an extra 50 points of damage against a foe with a divine rank of 1 or higher.

So what do think replace one Epic Prowess with Great Smiting?

Regards,
Mortis
 

Mortis said:
Nice, I would be more generous and make it 3 times per day.

That's fine by me. The guy does exist solely to kill gods, after all. ;)


Mortis said:
I agree, so...

Smite Divinity (Su): Once (?) per day, Ma Yuan can make a normal melee attack to deal an extra 50 points of damage against a foe with a divine rank of 1 or higher.

Yep.

Mortis said:
So what do think replace one Epic Prowess with Great Smiting?

That works for me. Replace 'em both if you want. The smite is probably more beneficial since his attack modifier already rocks.
 


quite right. i will fix that.

so this is the feat list then?

Awesome Blow, Cleave, Combat Expertise, Combat Reflexes, Dodge, Epic Prowess, Great Cleave, Great Smiting, Improved Bull Rush, Mobility, Multiattack, Penetrate Damage Reduction (cold iron), Penetrate Damage Reduction (silver), Power Attack, Spring Attack, Track, Whirlwind Attack
 

That list works for me. With the addition of Great Smiting, I recommend the following revision:

Smite Divinity (Su): Three times per day, Ma Yuan can make a normal melee attack to deal an extra 100 points of damage against a foe with a divine rank of 0 or higher. (This includes 50 points for his Hit Dice, doubled by the Great Smiting epic feat.)
 



Time to tackle the triangle?

"He also has a powerful magical device shaped in the form of a small triangular piece of stone that has the power to turn into any weapon the holder wishes, magical or otherwise. This monster's favorite tactic is to make a weapon from his stone that is double the power of the one being used against him."

Here's an initial attempt at it...

"Stone Triad of the God-Killer" (Major Artifact): Ma Yuan possesses a small, triangular piece of stone that possesses great power. It is rumored to contain the essences of the gods he has slain. Once per round, as a free action, Ma Yuan can change the stone into any form of weapon (simple, martial, or exotic). Ma Yuan is always treated as proficient in the weapon type chosen, and the weapon is always sized for a Colossal creature.

Other things to consider:

  • Perhaps allow him to make the weapon of any material (thus negating the need for the Penetrate Damage Reduction epic feats)?
  • Allow him to grant the weapon up to a +7 bonus, allocating it as either enhancement bonus or from a specific list of special abilities (such as shock, icy burst, etc.)
  • Always treat it as bane against creatures with a divine rank?
 

Here are some things that you guys have said previously:

Clifford said:
His weird Triangle thingy is prolly an artifact. May is jugjest the folowing powers for it. My idea dosent fit the descritpion but it dose fit the spirit of the item and the monster. By the old description the creature could make a +1000 spear or something freakish like that.

Talisman of Ma Yuan
This small triangular peice of stone has many potent and varries powers. It can Chang into any weapon. This weapon is of the same side at the weilder of Ma Yuans Talisman for single handed weapons and one size catagory larger for 2 handed weapons.

This weapon counts as a +6 Keen, divine Dread weapon of the appropriate type. Also The weilder of the talasman may designate aditional Enchantment bonuses at whim upto an aditional +8 worth of bonuses.
For example the weilder is battling a red dragon and thus may make the weapon become a Icey burst weapon (+2) and A dragon bane weapon (+2) And top the rest out as aditional engancment bonuses (+4 for a total of +10)

Shade said:
For the triangular piece of stone, should we state that he usually makes it a weapon of a type that seems most effective (i.e. bludgeoning, piercing, or slashing) based upon the deity's apparent resistances to one type or another?

Clifford said:
Maybe the Stone thingy isnt a magic item so much as its Summoning ability like 10/day By focusing on its stone thingy it can call any weapon of upto say (this is just a number i am throwing out.) +20 bonus. This weapon remains untill Ma-Yuan summons another weapon.


Shade said:
I've given more thought to his "triangle thingee", and think it should have the following powers:
• It should be a major artifact so it cannot simply be destroyed at a deity's whim
• Can take the shape of any simple or martial weapon, sized for a Colossal creature
• Ignores any divine bonus to AC (as all deities over DR 0 have)
• Treated as epic (if its enhancement bonus isn't already +6 or higher) for purposes of overcoming damage reduction
• Is treated as a bane or dread weapon vs. deities
• If wielded by a creature of divine rank 1 or higher, that creature loses all benefits associated with its divine rank until the weapon is no longer wielded (this keeps deities from gunning for him to steal it for their own ends)
Clifford said:
i think it should have some protean abilities as it seemed that it could become numerous types of magical weapons.

I agree that Ma Yuan should be able to form it into any weapon that would be the equivalent of a +7 enhancement (as shown in the table in the DMG). And I definitely agree with making it any material he chooses. He already defeats DR against evil and epic just by his own virtue.

He could always give it the bane (outsider) quality, but if we limit the total bonus to +7 (instead of jacking it all the way up to +10) I could see on top of that it being always an outsider (all types) bane.
 

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