Converting Epic Level Beings

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BOZ said:
I agree that Ma Yuan should be able to form it into any weapon that would be the equivalent of a +7 enhancement (as shown in the table in the DMG). And I definitely agree with making it any material he chooses. He already defeats DR against evil and epic just by his own virtue.

He could always give it the bane (outsider) quality, but if we limit the total bonus to +7 (instead of jacking it all the way up to +10) I could see on top of that it being always an outsider (all types) bane.

Oh, and to explain why I limited it to +7...compared to all other uniques within 1 CR of Ma's (CR 27), +7 is about the limit. We don't want him to eclipse the top echelon archfiends.

I like the always outsider bane suggestion.
 

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Yeah, since dread is already a +7 modifier.

How about it is always outsider bane with a flat enhancement bonus, and he can treat it as outsider dread x/day? We could then leave off the "floating +7" to spend on other abilities.

Alternatively, we could just leave it as outsider bane, but add the "crit 'em to dust" power of the dread property (but not the greater enhancement bonus and damage).
 

alrighty dosent seem epic eanough but sounds like it will work. on that not though is a diety is immune to crits the destruction thing will never come up i was thinking of the greater damage personaly. But anyway. Seems like the triangle is comeing along niceley.

[=)
Cliff
 

Ahh, but the beautiful thing about the dread power which I'm suggesting we use...

"...and if it scores a successful critical hit against the foe, that creature must make a Fortitude save (DC 27) or be destroyed instantly and turned to dust. (This even affects creatures immune to critical hits or death magic)."
 

i... don't like the idea of a god having to make a single saving throw or die. gods can't even do that to each other, can they?
 

No, they can't. That probably is too powerful.

How about borrowing from the Irresistible Blows salient divine ability?

Benefit: When the deity makes a melee attack with the chosen weapon against a creature, resolve the attack as a melee touch attack (the weapon blow ignores armor and natural armor bonuses). If the weapon hits, the creature struck must make a Fortitude save (DC 10 + the deity’s Constitution modifier + the deity’s divine rank) or be stunned for 1d10 rounds.
The deity’s attacks with the chosen weapons are considered to be adamantine for purposes of bypassing damage reduction and hardness.
 

that would work. dieties may be immune to stunning, but we could undoubtedly work something out.
 


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