how's dat?
Typical Wizard Spells Prepared (4/8/8/8/7/7/6/5/3; save DC 25 + spell level);
0 – disrupt undead, ghost sound, mending, prestidigitation;
1st – burning hands, feather fall, hypnotism, identify, magic missile (x2), obscuring mist, ray of enfeeblement;
2nd – continual flame, detect thoughts, mirror image, owl’s wisdom (x2), protection from arrows, see invisibility, Tasha’s hideous laughter;
3rd – blink, clairaudience/clairvoyance, deep slumber, fireball, gaseous form, magic circle against evil, nondetection, tongues;
4th – fire shield, locate creature, mass enlarge person, mass reduce person, shout, solid fog, stoneskin;
5th – baleful polymorph, break enchantment, dominate person, dream, feeblemind, permanency, wall of force;
6th – antimagic field, disintegrate, greater heroism, mass bull’s strength, mislead, true seeing;
7th – banishment, greater arcane sight, greater teleport, insanity, spell turning;
8th – Bigby’s grasping hand, discern location, protection from spells.
all that's really left is feats, let me think for a moment...