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Converting Epic Level Beings

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Don't sweat it...that's probably one of the most obscure rules that come into play for monster design. ;)
 

Not too much left, let’s see what’s left…

Languages…?

CR – 26-28?

damage reduction 10 or 15?/epic

Treasure: Double standard?

Anything to add to this?
This huge humanoid is horrifying in appearance, almost supernaturally ugly.

don’t really see anything else to fix/add…
 

What is the language of fear? :] How about Abyssal, Common, Celestial, Draconic, Giant, Infernal, and Undercommon? (BTW, when comparing to other titans, I noticed that the CC version of Promy has no languages listed).

How about CR 27?

DR 15/epic (the infernal has the same number of HD and has 15/epic).

Yes to double standard treasure.

Weight 12,000 pounds (as the same-height storm giant).

Taking some creative license:

This huge humanoid is horrifying in appearance. His hair and eyes are jet-black, and his skin is dusky. A palpable aura of terror surrounds him.
 

Guess we never gave prommy any languages… :(

Anyway, updating in homebrews for one last look…
 


Titan, Greater, Epimetheus
Colossal Outsider (Chaotic, Extraplanar, Good)
Hit Dice: 40d8+640 (820 hp)
Initiative: +6
Speed: 60 ft (12 squares)
Armor Class: 41 (-8 size, +6 Dex, +33 natural), touch 8, flat-footed 35
Base Attack/Grapple: +40/+75
Attack: Slam +51 melee (7d10+19)
Full Attack: 2 slams +51 melee (7d10+19)
Space/Reach: 30 ft/30 ft
Special Attacks: spell-like abilities, spells
Special Qualities: damage reduction 15?/epic, darkvision 120 ft, spell resistance 36, clay of creation
Saves: Fort +38 Ref +28 Will +35
Abilities: Str 48 Dex 23 Con 43 Int 34 Wis 37 Cha 30
Skills: 860
Feats: 7+7 epic

Environment: Twin Paradises of Bytopia
Organization: Solitary
Challenge Rating: X
Treasure: Double standard?
Alignment: Always chaotic good
Advancement: ---
Level Adjustment: ---

Epimetheus is a clumsy titan, though he is friendly and means well. His name means “afterthought,” and was given to him to suggest that he does not always think before he acts. He is the son of the Titan Iapetus and the nymph Clymene, and is the brother of the Titans Prometheus and Atlas.

Epimetheus has no set home, and usually wanders the plane of Bytopia lost in his thoughts.

Epimetheus is 100 feet tall and weighs (725,000?) pounds.

Epimetheus speaks…

COMBAT

Epimetheus's natural weapons, as well as any weapons he wields, are treated as epic weapons for the purposes of overcoming damage reduction.


EPIMETHEUS (greater titan; "Afterthought")
HIT POINTS: 345
CLERIC/DRUID: 10th level in each
FIGHTER: 14th level fighter
MAGIC-USER/ILLUSIONIST: 15th level magic-user

The bumbling brother of Prometheus, this greater titan means well but is not very careful with his creations. He can create as does Prometheus, but there is a 45% chance that the creature he makes will fight him! He is fond of mankind, and if he is paying attention when a person does a particularly difficult act (judge's option) there is a 5% chance that the god will reward the being with a ball of clay. This ball can be made into any 4th level creature, but there is a 60% chance that the creature will try to kill, rather than obey, its maker. All that is necessary is for the mortal to toss the ball to the ground and call on the creature that is desired. If it does not attack the person, it will obey him or her until its death. Epimetheus can strike with his fists for 9-90 points of damage each.

Epimetheus, the foolish Titan who allowed his wife, Pandora, to unleash all the evils on mankind.
 


About Epimetheus... there's some 2E information on him pertaining to Planescape in Planes of Conflict, where he's described in the DM's guide to Bytopia (no stats, but useful flavor).
 
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I think he should have sorcerer levels, since studying doesn't fit his "bumbling" persona very well.

Speaking of "bumbling", how should we account for that? I was thinking we could give him one or more of the following:
  • If Epi rolls a "1" on a skill check, it is an automatic failure.
  • Epi has to roll twice to confirm a critical hit.
  • Epi has an arcane spell failure chance, even when unarmored.
  • Epi suffers a -X competence penalty to Balance, Jump, and Tumble checks.
Should we lower his Dex and/or Int as well?
 

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