Another topic brought me back here.
Why do we need the Ranger?
Why do we need any class?
Well they are exaggerations or realizations of the character backgrounds for PCS.
In a Feudal Society
- Royals - (Depends of what the culture respected)
- Nobles - (Depends of what the culture respected)
- Priests - Clerics/Druids/Warlocks
- Mages - Wizard/Sorcerer/Warlocks
- Knights - Fighter/Ranger
- Peasants - Rogue/Barbarian
- Outcasts/Barbarians- Barbarian
In which Rangers would be part of the military elite who either protect owned wilds or act as everpresent scouts and lookouts in the borders for the military
If each Background was a class
- Acolyte- Cleric
- Artisan - Smith (Nonexistent)
- Charlatan - Rogue
- Criminal - Rogue
- Entertainer - Bard
- Farmer - Barbarian
- Guard - Fighter
- Guide - Ranger
- Hermit - Cleric
- Merchant - Any
- Noble - Any
- Sage - Wizard
- Sailor - Monk
- Scribe - ???
- Soldier - Fighter
- Wayfarer - Rogue
Notice Fighter and Rogue multiple times. And missing classes.
Because within the narrative of D&D, there will likely be a need for guides to travel the wilderness of D&D. And they would have to be tough and have nature skills. Toughness is Warrior. Nature skills is Nature magic.
Be the narrative, it is
Rangers who are most tied to Nature magic. Druids exist to teach rangers. But so could Fey or Elementals. Or Nature clerics. Or it could be taught tricks passed down from master to apprentice.
Ironically this just make me want an official dabbler class for Nobles and an official noncriminal Scholar/Artisan class.