I agree
Currently Survival skills is this:
Follow tracks, forage, find a trail, or avoid natural hazards.
or
The DM might ask you to make a Wisdom (Survival) check to follow tracks, hunt wild game, guide your group through frozen wastelands, identify signs that owlbears live nearby, predict the weather, or avoid quicksand and other natural hazards.
That ain't worth jack.
Each Skill should be described in a paragraph or two.
Survival
Survival allows you to keep yourself and others safe and fed in the wild. Or you became a persistent threat to others in the wilderness Survival allows you to follow the tracks of migrating beasts, retreating foes, traveling raiders, and any other being that travelled in the wild. It also allows you to forage for and guide allies through natural terrains and avoid natural hazards and threats like quicksand, an owlbear's nest, or a planar portal. Survival can allow you to predict the weather and find appropriate shelter from extreme climate (if not create a makeshift one of your own).
Survival can also be used for the opposite uses. You might roll a Survival to hide or falsify tracks, disguise traps as natural features, scare off wild game, or hide a campsite.