Kasimir
Kasimir didn't hesitate when Mr Aldershot and Girri did. He moved to the attic stairs, drew both longsword and axe, and began the ascent trusting that the others would follow.
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CG Variant Human Barbarian 1
Init +1;
Senses passive Perception 13
AC 13/14 (Unarmored Defense/Dual Wield);
hp 14 (1d12+2)
Saves Strength +5, Constitution +4
Speed 30 ft
Str 16 (+3),
Dex 13 (+1),
Con 15 (+2),
Int 8 (-1),
Wis 12 (+1),
Cha 10
Actions
Longsword +5 1d8+3 slashing
(bonus) Dual Wield - Handaxe +5 1d6 slashing
(bonus) Rage 2/2
Javelin +5 1d6+3 piercing; range (30/120)
Feats Dual Wielder
Skills Athletics +5, Intimidate +2, Perception +3, Stealth +3, Survival +3
Languages Common, Abyssal, Orc
Special Wanderer
Gear longsword, handaxe (x2), explorer’s pack, javelin (x4), staff, hunting trap (bear trap), trophy (wolf skin cloak), traveler’s clothes, belt pouch, wooden flute, 8 gp
Wild I rush in, where angels fear to tread. (Trait)
Rebel Your manners, your titles; they mean nothing when the dark comes for you. (Trait)
Abnegation Labourdine honor may be lost, but no else will fall to its curse while I still draw breath. (Ideal)
Outcast I let no one close. (Bond)
Secret I crave and fear the wild power of the Labourdine curse. (Flaw)
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