D&D Movie/TV D&D Movie Hit or Flop?

Everything you said was already unquestionable. I had different questions, that summed up to: was it worth paying about 100Million Dollars as an extended advertisment and to keep paying your people during a pandemic.

Well it's really only here people seem to think the movie isn't a flop.

No one really argued as such until the box office results started coming in.

Reading some of those early posts they were wildly optimistic.
 

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Warcraft was released in 2016, and since then a lot of things have changed, and even before the end of this year some things could be radically different.

Other movies have enjoyed a better box-office but they are sequels of famous franchises. Mario Bros has been a "pilot episode", but after Pokemon is the second main videogame franchise.

Paramount needs popular IPs, and D&D has got a great potential to become a cash-cow or golden eggs goose. D&D is not only Forgotten Realms or the heroes of Dragonlance. The brand is the world, and then the producers enjoy total creative freedom to choose the type of characters and plot they wanted.

They may feel a little disappointed because they wanted to make more money in the first weeks, but this doesn't mean all the doors to continue with the franchise had to be closed.

And other reason is if Paramount reject more projects with D&D then this could be wellcome by a rival company.
 


Variety doesn't consider it a flop. A story that you've responded to, but somehow not read

Deadline hasn't once referred to it as a flop, probably the most insider of inside media.

In fact the only sites calling it a flop are click bait trash without regard for truth
That'd be because flop doesn't just mean 'movie I want to fail that didn't make it's complex Hollywood accounting target'.

To be a flop, you can't just falter, you have to crater. That's why I asked if the genuine flops coming out changed the conversation any.
 

That'd be because flop doesn't just mean 'movie I want to fail that didn't make it's complex Hollywood accounting target'.

To be a flop, you can't just falter, you have to crater. That's why I asked if the genuine flops coming out changed the conversation any.

If we were proper accountants only academically interested in the flow of money, we'd refer to it as "financial success" or "financial failure". Instead, we use emotionally loaded terms like "flop" or "smash hit". The emotional loading of the discussion suggests folks have an emotional stake in the result.

That we have a discussion of whether this was a success or failure without knowledge of the film-maker's goals, financial or otherwise, basically says we are all talking through our hats.

Emotional stake while talking through our hats is a bad combination.
 


VoD could have made that up too, as Mario made 75mill and Honor Among Thieves is more popular on each platform where they both exist.

Anyone can play that game:

Go back to May, when Mario and HaT first dropped on VOD, and compare their ranking then. And what does the ranking mean in actual sales numbers? (I'll circle back to this.)

Also revenue is not the same as profit. Just like movie theatre revenue - The VOD service providers take a Huge chunk out of it.

What are D&DHaT's VOD numbers?

What does being #1 right now really mean in dollars?

Until you have that; all you have is a relative comparison - with no idea whatsoever how that relates to actual income.


Streaming exists. Video on Demand exists.

Yup, and before that Rentals existed. Premium cable existed, cable tv, then network tv runs existed.

OLD:
Theater - VHS/DVD/Rental/Buy - Premium cable - cable tv - Network tv.

NEW:
Theater - VOD/Rental/Buy - Streaming commercial free - Streaming with ads.

Meet the new metric, same as the old metric, but now with all new on-demand viewing!

The backend has always existed. Change in the particular viewing format due to technological advances does not magically make everything more profitable.
 

The backend has always existed. Change in the particular viewing format due to technological advances does not magically make everything more profitable.
This ignores that the modern methods have been more profitable because the studio owns the streaming service.
They didn't own Blockbuster or Scarecrow Video.

Go back to May, when Mario and HaT first dropped on VOD, and compare their ranking then
Scroll back. This has been done. Honor Among Thieves dominates on two of the three major services and switches spots regularly on the other. The minor services are insignificant.

I haven't made claims of revenue split so "countering" that point seems odd.
 

This ignores that the modern methods have been more profitable because the studio owns the streaming service.
They didn't own Blockbuster or Scarecrow Video.


Scroll back. This has been done. Honor Among Thieves dominates on two of the three major services and switches spots regularly on the other. The minor services are insignificant.

I haven't made claims of revenue split so "countering" that point seems odd.

Isn't Mario and John Wick dominating streaming services?

And no the new system isn't more profitable than the old. Everyone's losing money on streaming except Netflix.

And VoD is only a fraction of the old DVD/cable revenue. Similar to how downloading doesn't are as much money as CDs in the 90s.
 

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