WotC’s Ray Winninger has hinted on Twitter that we may be seeing something of the 2024 next edition of D&D soon — “you’ll get a first look at some of the new design work soon.”.
That seems strange. They have quite successfully acquired many, many new players with the current core books. Why would they need to do anything besides put out a new printing with maybe a 50th anniversary cover/logo? If they are putting actual money into the design and development of new books, surely they want as many people to buy them as possible?New players. It's a continuation of the strategy to have a larger base to sell a range of product to. If you don't need the 50th AE edition to play the 4 other products they produce per year after it comes out, those products will sell more copies. The reason for the AE edition, IMHO, is to make it easier to acquire new players. Selling it to existing players is a nice bonus, not a requirement for the product to be successful.
That's because different spells care about different aspects.I am the first to admit that this is a combat game but the fact that you can pick and choose what leveled spell you want to just make into a cantrip shows that spells are not even.
no one is going to let shield be at will, but mage armor is okay
no one is letting any healing... not healing word, not cure wounds, not even good berry be at will but speak with dead is
it shows that the magic system needs an overhaul.
That doesn't really track with 5E's initial goal of bringing players back to D&D who had abandoned it during the 4E era.By the time 5e came out, a huge part of the geek community grew up watching Lord of the Rings, Harry Potter, Percy Jackson, and the Marvel Franchise. Grit and sword and sorcery were long a thing of the past. Art depiction almost always had the PCs in a heroic pose (like Marvel) and never as a victim. PCs had powers like superheroes. Compared to the earliest editions, 5e is very much a superhero fantasy, which makes sense considering what all of these new gamers grew up on.
Was this officially stated as a goal? I don't disagree with your post, and I'd like to think that it is true, but I wasn't sure that this was stated as one of the design goals of 5th Edition.That doesn't really track with 5E's initial goal of bringing players back to D&D who had abandoned it during the 4E era.
That was for different reasons. 5e design, both in aesthetic and mechanics, seems clearly influenced by Marvel and Harry Potter and others. Just look at the art (PCs are almost always depicted as heroes). Almost every class has magic. Sure, there's the Hawkeye (champion fighter), but every other class has powersThat doesn't really track with 5E's initial goal of bringing players back to D&D who had abandoned it during the 4E era.
It's not about selling one book. It's about increasing the lifetime value of a customer and acquiring as many customers as possible. It's like a smartphone release strategy. You don't create this year's new Pixel in a way that makes all the apps you already own for last year's worthless.That seems strange. They have quite successfully acquired many, many new players with the current core books. Why would they need to do anything besides put out a new printing with maybe a 50th anniversary cover/logo? If they are putting actual money into the design and development of new books, surely they want as many people to buy them as possible?
I think the one issue with 4e rituals was the expenditure of "components". Components as a game mechanic is a poor price, as its extremely variable and fiddly. One group could have 2 or even 3x the gold of another. for one group casting a ritual could be a "big deal", and for another group rituals can practically be at will.Rituals would take time and cost money (in the form of components) to cast, and covered things like animal messenger, knock, teleportation circle, and so on. Long-term condition recovery was also ritual-based (like regeneration, cure disease, or raise dead). Rituals were split up into a few different groups, based on different skills (arcane/Arcana, divine/Religion, primal/Nature, healing/Medicine... I think I'm missing one), but not all of them required skill checks.
I'm not willing to make any predictions one way or the other. I just would be surprised if the goal did not include getting current players to upgrade their core set.Either way, I expect 50AE to be focused on continuing to grow the number of new players coming into the game, and allowing the existing product to keep selling.